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Recent content by ignayshus

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    D&D 5E Replacing Damage-On-A-Miss

    Homebrew for balancing the choices for those with a fighting style. style: Heavy Weapon - Use reaction to reroll a miss when wielding as 2handed weapon style: Dual Wield - +1 dmg when dual wielding or as a double weapon style: Sword n Board - Shield as a d6 bludgeoning weapon style: Archery -...
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    Halving Hitpoints

    We play it at normal hp, with the following modification: If all the NPCs are bloodied then 2. If no more than a third (rounded to nearest integer) of the PCs are bloodied then 4., else 3. If there are more PCs than NPCs then 4., else nothing. The PCs may use Intimidate. The rule works both...
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    Our First Game -- What some non-RPG fans Learned that they want to share!

    My group had excellent success with this. I took a two sided clear cover page holder and put in the op's sheet unfilled facing out, a third sheet facing out the other way and pre-filled out in pencil with a black sheet in between the two. The third sheet has the following: Initiative...
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    Basic Melee Attacks

    Brutal Scoundrels get OAs and charges. Artful Dodgers get a three encounter powers from Bluff and Intimidate. 1. Gain combat advantage. Bluff v Insight (passive). 2. Stealth in plain sight against all enemies that can see you. Bluff v Insight (passive) + Stealth v Perception (passive). 3...
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