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I'm A Banana's latest activity
I'm A Banana
reacted to
GrimCo's post
in the thread
D&D 5E (2024)
DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over
with
Like
.
D&D is generalist in a sense that it tries to support or at least not actively hinder wide variety of play styles and genres. 2ed did it...
52 minutes ago
I'm A Banana
replied to the thread
D&D General
Path of Feats: a Superior Design than Subclasses
.
I think it's a bit of awkward design to patch an apparent class issues with a feat. If a class has an issue, fix the class. True...
Today at 3:56 AM
I'm A Banana
reacted to
BenjaminPey's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
with
Like
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Let's not get bogged down in semantics, shall we? These are feats and you choose among many at different points on a path, so some...
Today at 3:45 AM
I'm A Banana
reacted to
Remathilis's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
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Like
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More than the chains themselves, I'm happy they are experimenting with feats that require level 8+ and 12+. Having every feat be...
Today at 3:44 AM
I'm A Banana
reacted to
Sacrosanct's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
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Like
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I'm having flashbacks of optimization builds from 3e that was a huge turn off for me. Ah well, I guess while history doesn't always...
Today at 3:43 AM
I'm A Banana
reacted to
Neonchameleon's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
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Love
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Feat chains shred customisation in favour of cookie cutter builds planned in advance. The good thing about these feat chains is that at...
Today at 3:43 AM
I'm A Banana
replied to the thread
D&D 5E (2024)
DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over
.
FWIW, I think there is an argument to be made that being "generalist" (maybe not exactly in the sense you're using the word here, but in...
Today at 3:39 AM
I'm A Banana
reacted to
SlyFlourish's post
in the thread
D&D 5E (2024)
DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over
with
Like
.
This is one of the reasons I'm nervous about the growth of D&D Beyond. We're already starting to see D&D Beyond exclusive products from...
Sunday at 4:29 PM
I'm A Banana
reacted to
mearls's post
in the thread
D&D 5E (2024)
DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over
with
Love
.
I think their actions speak for themselves, but here is what I am seeing that I think is a critical change: They're listening to learn...
Sunday at 4:28 PM
I'm A Banana
reacted to
SlyFlourish's post
in the thread
D&D 5E (2024)
DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over
with
Like
.
Different Mike but I did a whole review of it! I love Dragonbane. Short summary: Roll under is super fast with no math. Initiative is...
Saturday at 11:15 PM
I'm A Banana
reacted to
Aldarc's post
in the thread
D&D General
Combat as War vs. Sport and a Missing Third Mode
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Like
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I’ve seen the “Combat as War vs. Combat as Sport” framework come up a lot in TTRPG discussions, and I think it’s a very useful...
Mar 30, 2026
I'm A Banana
reacted to
Sulicius's post
in the thread
Wes Schneider is the product lead for Ravenloft: The Horrors Within
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Like
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The thing people have to understand is that players also want to have a slice of the horror pie. They love being Dr. Frankenstein...
Mar 26, 2026
I'm A Banana
replied to the thread
D&D General
How do you do smart chaotic evil?
.
Smart Chaotic Evil can be... "I know that burning this orphanage will attract unwanted attention, so I'm going to make it look like an...
Mar 26, 2026
I'm A Banana
replied to the thread
Wes Schneider is the product lead for Ravenloft: The Horrors Within
.
I've had a player do an archivist as a Wizard subclass that can use the Cleric spell list and could hand out a version of Bardic...
Mar 26, 2026
I'm A Banana
replied to the thread
Wes Schneider is the product lead for Ravenloft: The Horrors Within
.
Part of being fun for the players is being on the same page about expectations from the get go, which is part of why Ravenloft as...
Mar 26, 2026
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