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I'm A Banana's latest activity
I'm A Banana
replied to the thread
D&D General
D&D Evolutions You Like and Dislike [+]
.
Big 3 Likes: Actually thinking about game design. D&D was designed by vibes for a long time before anyone thought about the impact...
Jan 21, 2026
I'm A Banana
reacted to
Lazybones's post
in the thread
D&D General
D&D Evolutions You Like and Dislike [+]
with
Like
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I like that player characters are more durable; I don't miss the one-hit-and-you're-dead style from the early editions, and the various...
Jan 21, 2026
I'm A Banana
replied to the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
.
I liked a lot of 13th Age's ideas. Some felt a little too "immersion breaking" for me, since I am pretty strong Actor Stance in my D&D...
Jan 9, 2026
I'm A Banana
reacted to
Blue's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
Bit of a late reply, but this is exactly what happened. Before 5e came out, the lead designer of 4e (Rob Heinsoo) and a lead designer...
Jan 9, 2026
I'm A Banana
reacted to
Charlaquin's post
in the thread
D&D General
2014 vs 2024: Monster HP and Resistances
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Like
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But, see, all of this? These are observations the average player isn’t going to pick up on. The fact that you can identify which saves...
Jan 9, 2026
I'm A Banana
reacted to
Charlaquin's post
in the thread
D&D General
2014 vs 2024: Monster HP and Resistances
with
Like
.
They account for defenses. It’s just that they have to make some baseline assumptions, and the assumptions they make tend to try to...
Jan 9, 2026
I'm A Banana
reacted to
tomedunn's post
in the thread
D&D General
2014 vs 2024: Monster HP and Resistances
with
Like
.
Figured I would chime in because I looked at this with my dataset a while back. Comparing 2024 monster HP with their 2024 counterparts...
Jan 9, 2026
I'm A Banana
reacted to
Sword of Spirit's post
in the thread
D&D General
2014 vs 2024: Monster HP and Resistances
with
Like
.
Sigh. There is a formula because the instructions they give to their business partners instruct them to use it to determine a monster's...
Jan 9, 2026
I'm A Banana
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
I have seen: Dodge action Disengage action Using actions to use potions (2014 rules) Using actions to cast healing spells PC's...
Jan 9, 2026
I'm A Banana
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
The biggest impact at my table has been in hitting PC's so hard that if they DON'T choose to spend some resources on defense, they WILL...
Jan 9, 2026
I'm A Banana
replied to the thread
D&D 5E (2024)
Unconfirmed Dark Sun World Book
.
The conflict is mostly for WotC's designers: do you include the moral conflict angle in your new version of Dark Sun or not? Core D&D...
Jan 7, 2026
I'm A Banana
replied to the thread
D&D 5E (2024)
Unconfirmed Dark Sun World Book
.
These two things are in tension with each other. If Dark Sun is really about embodying a heroic character who doesn't do the Clearly...
Jan 7, 2026
I'm A Banana
replied to the thread
D&D 5E (2024)
Unconfirmed Dark Sun World Book
.
Bogeyman. The Fun Police aren't coming for your game, and this doesn't change the fact that WotC's design choices do set expectations...
Jan 7, 2026
I'm A Banana
reacted to
overgeeked's post
in the thread
D&D 5E (2024)
Unconfirmed Dark Sun World Book
with
Like
.
I think defiling should be a PC option. But not as a separate class, rather as an option for any arcane caster while they’re casting...
Jan 7, 2026
I'm A Banana
replied to the thread
D&D 5E (2024)
Unconfirmed Dark Sun World Book
.
My copy says this: If that logic extends to Dark Sun, it would be consistent if they just excluded defilers and slave-built Bastions...
Jan 7, 2026
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