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Imaro's latest activity
Imaro
replied to the thread
Is My Campaign Going Too Fast?
.
With DH, my main concern would be are the players getting the time to explore their characters fully (both mechanically and narratively)...
Yesterday at 4:56 PM
Imaro
reacted to
aramis erak's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I can say I've had combats where I didn't get to do anything becuase I had no fear and they were not even missing. And others where a...
Sunday at 3:41 PM
Imaro
reacted to
zakael19's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I think the game does a great job of introducing players like you to a different way to play and collaborate by baking it in to the text...
Friday at 5:35 PM
Imaro
reacted to
Reynard's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
In my con game I made sure to use adversaries that generate Fear when PCs failed reaction rolls. That helped bolster my ability to use...
Friday at 5:33 PM
Imaro
reacted to
Vael's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
Don't worry too much about "getting it right". I've been running a fairly trad Daggerheart campaign, because my experience is I've only...
Friday at 5:30 PM
Imaro
reacted to
Reynard's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
One thing I noticed running a 6 player con game of DH is that more players reduces the number of players that easily hit the 3 Hope...
Friday at 5:30 PM
Imaro
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
.
For the record I have a 6 player group as well... I've noticed this and it helps but there are alot of abilities that don't need 3 hope...
Friday at 5:29 PM
Imaro
reacted to
zakael19's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
This is literally in the book, page 155.
Friday at 5:05 PM
Imaro
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
.
D'ope. Thank you I'm not sure how I missed that... that is exactly what I was looking for. This is one of the reasons I love general...
Friday at 5:04 PM
Imaro
reacted to
bedir than's post
in the thread
Leon Barillaro Joins Wizards of the Coast as D&D Designer
with
Haha
.
Remember, when DaggerHeart sells much faster than anticipated it's taken as wildly positive, but when WotC sells out of both current...
Friday at 4:50 PM
Imaro
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
.
I'm torn on this one as while I like the applications of hope and fear I'm not sure I'm much of a fan of how hope and fear is...
Friday at 4:29 PM
Imaro
reacted to
Reynard's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I think the many inspirations in DH allow GMs to run it how they like, emphasizing the bits that appeal to them and their players. And...
Friday at 4:25 PM
Imaro
reacted to
zakael19's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I dont think the out of combat experience is anything like 4e in terms of mechanics although the conversational flow etc will vary...
Friday at 4:24 PM
Imaro
reacted to
payn's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
You can lead a gamer to mountain dew, but you cant make them drink. Some folks simply do not want to drive the game. As much as folks...
Friday at 4:21 PM
Imaro
reacted to
Reynard's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Last year, I started a D&D 2024 campaign to give the rules a "fair shake" and I decided to base the campaign on a great map (Dyson...
Friday at 4:21 PM
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