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innerdude's latest activity
innerdude
reacted to
Neonchameleon's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
This matches my experience as well; I get far more engaged players when I even run Daggerheart and let them create their own cultures...
Jan 9, 2026
innerdude
replied to the thread
Tell me about Star Wars: Edge of the Empire
.
One more quick note on rules and supplements for the system --- The really only truly indispensable, non-core supplement I turn to...
Jan 8, 2026
innerdude
reacted to
zakael19's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
Yeah I’d say your second category is just a “player.” If you’re consistent and invested, you can engage in narrativism without trouble...
Jan 8, 2026
innerdude
replied to the thread
Vincent Baker on narrativist RPGing, then and now
.
I mean, the short answer is---to channel the appropriate Star Wars motif---"This isn't the game you're looking for. Move along." If...
Jan 8, 2026
innerdude
reacted to
Retreater's post
in the thread
The Entire TTRPG Hobby Post-Mortem
with
Like
.
As fate would have it, Daggerheart proved to be the solution to many of my issues. I ran a one-shot for a podcast. One of the other...
Jan 6, 2026
innerdude
reacted to
Argyle King's post
in the thread
Tell me about Star Wars: Edge of the Empire
with
Like
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Also, I highly enjoyed that the group's ship has its own character sheet. Starting with some raggedy ship and working to upgrade it...
Dec 23, 2025
innerdude
reacted to
Epic Meepo's post
in the thread
What makes setting lore "actually matter" to the players?
with
Haha
.
Seems reasonable.
Dec 22, 2025
innerdude
replied to the thread
Tell me about Star Wars: Edge of the Empire
.
Some additional explanation of FFG Narrative Dice combat --- So in a certain sense, FFGND combat uses a fairly structured "subroutine"...
Dec 22, 2025
innerdude
replied to the thread
Tell me about Star Wars: Edge of the Empire
.
So I saw this a few days ago and have been thinking about how I could assist. Obviously I don't know you and your group personally, and...
Dec 22, 2025
innerdude
reacted to
JConstantine's post
in the thread
Tell me about Star Wars: Edge of the Empire
with
Like
.
FFG's Star Wars is one of my favourite RPGs, and I think the proprietary dice get an unfairly bad wrap. It's quite possibly the...
Dec 19, 2025
innerdude
replied to the thread
Tell me about Star Wars: Edge of the Empire
.
It straddles an interesting line between "traditional" and "narrative" gameplay spaces. At its heart, it requires you to play it like...
Dec 19, 2025
innerdude
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
That sounds less like a question about lore, and more like an existential crisis. Very, "What is the purpose of life?!?" energy. I...
Dec 11, 2025
innerdude
replied to the thread
What makes setting lore "actually matter" to the players?
.
This is a fairly excellent and concise summary of my general feeling as well. Especially when, as a GM, I'm looking for much more in...
Dec 9, 2025
innerdude
reacted to
RenleyRenfield's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Well.... let's keep going with this line of thought, because it has some points that can be discussed. Starting with "aesthetics" which...
Dec 9, 2025
innerdude
replied to the thread
What makes setting lore "actually matter" to the players?
.
Yep. And again, my personal preference now is to just be done with the "pretend theater" of choosing a race/heritage. "You can choose...
Dec 9, 2025
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