I definitely felt like this adventure was more of a hodge-podge than the first. When I finished writing round 1's adventure, I felt like I'd done the best I possibly could with what I had. When I completed this one, I felt like it was as good as I was going to get it in the highly-constrained...
The Dooms of Songport
A D&D adventure
Ingredients:
Scary Stickers
City in a Bottle
Misunderstood Owlbear
Copper Kettle
Sword of Echoing Sin
Uncaring Bears
Silent Choir
The reward for a mission the PCs just completed awaits them in Songport, City of Choirs. Emerging from a forest, PCs witness...
I'm good to go pretty much any time this week, preferably early in the week as a Thursday/Friday start cuts my time down since I can rarely get online during weekends.
Well done Gradine with a judgement that kept me guessing until the final spoiler block.
A few notes:
It was meant to be d6 3 times to make the frames, but didn't have enough words to say that.
In Golden Age comics they could only print in a few colors. Heroes generally had the brighter...
StarRanger Issue #4: StarRanger and the Three-sided Coin!
A Modern(ish) Adventure
Ingredients:
Star Ranger
Purple Crayon
Ancient Satellite
Triple-sided Coin
Wooden Artifact
Sleeping Train
At the estate of an eccentric Uncle, the PCs look for a missing young nephew. Tracking him via crayon...
Just finished. Crazy roads traveled to get to the finished product. Going to sit on it for a bit, then do a typo check since I always find a handful right after I hit "post". :P
I think creating the ingredients lists is one of my favorite parts of judging Iron DM. The best ones are like seeds with branching, layered possibilities sprouting from them in the mind's eye as they're jotted down.
Thanks for feedback/questions:
1) When teaching it, my spiel goes something like this: "Put a ★in a thing you're good at, roll and put an X in the thing you're bad at. Roll a couple times: those are things you're especially good at and a thing you're especially bad at. This token lets you...