I've DMd both. @masteraleph is correct. I also agree with Tony Vargas.
Keep of the Shadowfell was awful. 4E was different to older versions of DnD, because it was organised around the encounter, rather than the adventuring day (or week). Thus adventures need to have exciting decisions during...
Thanks Neonchameleon - great advice. I totally agree about requiring a really good rest to get an Extended Rest benefit.
Anyways, I started the game and got a great bunch of players. They all came up with great kickers and we started the first scene. Everything in the scene is based on the...
@Manbearcat, thanks for the advice. I’ve been GMing 4E as PbP online for about eight years now so I’m pretty handy with the logistics of battle map (google docs drawing), hp/combat tracking (google docs spreadsheet) and managing combat rounds (off-turn actions banned; initiative streamlined). I...
Thanks! I've decided to call the game 'Fallcrest’s Ruination' and to use the Monster Vault: Threats to the Nentir Vale as setting. The game will begin immediately following the destruction of Fallcrest by a mysterious evil power: PCs need to save the last fragments of civilisation from total...
Thanks for the responses guys.
@pemerton – very good advice here. I’ll be cautious with (2), which chaochou also advises. ‘Say ‘yes’ or roll the dice’ seems like an excellent rule for me to take on.
Thanks for the links to the blog and your tarrasque/Dusk War session report. This is exactly...
Hey guys,
I’m going to start a new pbp 4E game on rpol.net. I want it to be a collaborative, scene-framed, improv-inspired game, very unlike any game I’ve previously DMd. I got this idea from reading posts by @pemerton, @Manbearcat and @Neonchameleon amongst others, on this forum, which I found...
Update: PCs have made a deal with the Voice of Rot and trapped Sijhen in the Spirit World in the Museum. Then they left to the RHC HQ to warn Saxby and the rest of the HQ that Sijhen was probably planning an invasion there to get the Star Map. Saxby thanks them and get's the help of Carlao's...
Option 4: the party's experience at the end of the First Act of Adventure 12 (don't want to put spoilers here) has affected their internal equilibrium, and every time they start to fall asleep in the real world they have vivid dreams that their mirrors are in space. So they cannot get benefits...
Well I did exactly as you proposed hirou and it went really well!
After the Gala, PCs restrained Xambria on Weber's desk and conducted a ritual to enter the Spirit World led by the Spirit Medium. They donned the costumes of the Ancients and dressed up as Ancient Judges. They compelled Sijhen to...
I've played or read through all the 4E modules made by WotC. As a rule, they are terrible (and I say this as a 4E fan) but there are quite a few excellent 4E modules and APs written by other companies (of which the best is probably Zeitgeist by EN World if your into steampunk).
The best 4E...
Need some advice about Adventure 3 Digging for Lies.
PCs have knocked Xambria out at the Gala. They suspect she planned it all, and wants to be captured to be brought to the RHC HQ, so they decide not to bring her there and instead to Exorcise her. The Spirit Medium takes over Weber's office...