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Jacob Lewis's latest activity
Jacob Lewis
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
You’re right that earlier editions didn’t depend on the “adventuring day” model in the same way—attrition existed naturally through...
Oct 10, 2025
Jacob Lewis
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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Ehh, you might think so, but the people that hated 4e are a much smaller portion of 5e’s audience than people who never even played 4e...
Oct 10, 2025
Jacob Lewis
reacted to
DEFCON 1's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
This thread is a perfect example of why having the board game take precedence over the narrative is the wrong way to go for a lot...
Oct 10, 2025
Jacob Lewis
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
It’s interesting how this thread continues unfolding, because the variety of responses almost is the point. Every take here represents a...
Oct 10, 2025
Jacob Lewis
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
You’re right—D&D’s flexibility wasn’t accidental. It was a deliberate choice to stay ambiguously neutral, refusing to pick a lane so it...
Oct 10, 2025
Jacob Lewis
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Really its because D&D has to accommodate so many playstyles it cant pick a lane. When it does, things tend to get incendiary one way or...
Oct 10, 2025
Jacob Lewis
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
There are many reasons why the “adventuring day” remains one of the most problematic concepts in D&D, and most of them trace back to D&D...
Oct 10, 2025
Jacob Lewis
reacted to
Hussar's post
in the thread
D&D General
Edition Experience - Updated Survey Results (Updated October 2025)
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Like
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I gotta admit it utterly baffles me. I mean, good grief, 4e's been dead and buried for over ten years now. Who cares? I LIKE 4e and I...
Oct 10, 2025
Jacob Lewis
reacted to
CleverNickName's post
in the thread
D&D General
Edition Experience - Updated Survey Results (Updated October 2025)
with
Like
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Oct 10, 2025
Jacob Lewis
reacted to
Stormonu's post
in the thread
D&D 5E (2024)
Help me Houserule 5e Equipment & Items
with
Like
.
Aurora's Whole Realms Catalog really seems like something to draw on here. It's like an old Sears & Roebuck catalog that not only...
Oct 10, 2025
Jacob Lewis
reacted to
Lanefan's post
in the thread
What rpg system would you use for a 60+ session fantasy campaign?
with
Like
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Which, now I think on it, makes me wonder why the OP framed the question around a 60-session span (or any limited-number span) rather...
Oct 8, 2025
Jacob Lewis
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Like
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I am trying to parse this statement from Daggerheart in the context of the game. What does this mean for Daggerheart? How do these...
Oct 8, 2025
Jacob Lewis
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
That’s a fair point, and I agree—there are definitely cases where planning a campaign around a defined time frame makes sense. I’ve seen...
Oct 7, 2025
Jacob Lewis
reacted to
GuardianLurker's post
in the thread
What rpg system would you use for a 60+ session fantasy campaign?
with
Like
.
@Jacob Lewis You put it much better than I did. Thank you. I will also expand that a more common problem is how a system handles...
Oct 7, 2025
Jacob Lewis
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
What stands out to me about this question isn’t the choice of system, but the way it’s framed. The stipulations remove every real-world...
Oct 7, 2025
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