This got me thinking of implementing 13th Age's rising ToHit bonus somehow next time I run a SW game. Maybe after each whiff you get an accumulated +1? Then once you do hit, you reset to normal. That way each roll you feel like you're at least building to something.
@sevenbastard
I didn't think to look at game play videos, thanks for the idea.
Yeah, pass for me. Already went all in on Sword & Sorcery and they look to play really similar. Was hoping for something a lot less fiddly with a focus on exploration.
Pretty disappointed they didn't release the rulebook. Before I go spending half a grand, I want to know if it's more than just "PF2 Lite" and how it differentiates itself from the mountain of dungeon crawlers I already own.
Tastes like Deviled Egg in a squeeze bottle, haha.
Got the idea from Brian (and that clever way of dicing the egg) here:
Not sold in stores anywhere I'm from (CA), so had to order it from Amazon.
My #1 travel game is Slay the Spire, which happens to be available on just about every platform.
Incredibly addictive Deck Builder that only gets more fun the more you play. I have hundreds of hours and still play it like crazy. Makes airplane rides go by in a blink!
If the intent is to be a retroclone, then the only deviations from the original should be to:
Avoid legal issues
Clear up an ambiguous or contradictory ruling
Insert official errata that was printed elsewhere