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James Gasik's latest activity
James Gasik
reacted to
AlViking's post
in the thread
D&D 5E (2014)
Can you retry a failed skill check? How long?
with
Like
.
Most people I know lock their front door even though someone could still break in fairly easily. A locksmith can open your door in a...
Yesterday at 8:22 PM
James Gasik
reacted to
billd91's post
in the thread
D&D 5E (2014)
Can you retry a failed skill check? How long?
with
Like
.
The idea of just saying "Yes, you succeed" without a roll is to save the rolls for when you really want it - such as when there's an...
Yesterday at 8:22 PM
James Gasik
replied to the thread
D&D 5E (2014)
Can you retry a failed skill check? How long?
.
Locks, especially ones you'd expect in an era with less than modern technology aren't a barrier, they're a deterrent at best. If...
Yesterday at 7:18 PM
James Gasik
reacted to
billd91's post
in the thread
D&D 5E (2014)
Can you retry a failed skill check? How long?
with
Love
.
If it's within their ability (DC isn't too high to achieve) and there's no cost of failure (plenty of time, no wandering monsters, etc)...
Yesterday at 6:58 PM
James Gasik
reacted to
billd91's post
in the thread
D&D 5E (2014)
Can you retry a failed skill check? How long?
with
Like
.
I don't really get the idea that trying again removes any real challenge. It just changes the terms a bit. Using your example above, if...
Yesterday at 6:58 PM
James Gasik
replied to the thread
D&D 5E (2014)
Can you retry a failed skill check? How long?
.
Lol, it might! I try to make my combats more dynamic- for awhile I used Lair Actions a lot when they encountered enemies in, well, your...
Yesterday at 6:58 PM
James Gasik
replied to the thread
D&D 5E (2014)
Can you retry a failed skill check? How long?
.
No, because all the Rogue has to do is attack a creature adjacent to an ally and they can Sneak Attack. Or give themselves advantage...
Yesterday at 6:51 PM
James Gasik
reacted to
Remathilis's post
in the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
with
Like
.
And that's the biggest problem. D&D's action economy works in that large combats can function only if each individual unit is limited...
Yesterday at 6:32 PM
James Gasik
replied to the thread
D&D 5E (2014)
Wall of Force and spells
.
Well, except for this line in the spell description: Nothing can physically pass through the wall. You can argue that magic missiles...
Yesterday at 6:30 PM
James Gasik
replied to the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
.
Thinking about this, I think the problem is, not every class can become a minionmancer (or maybe they could, see below). The sheer...
Yesterday at 2:27 PM
James Gasik
replied to the thread
D&D 5E (2014)
Can you retry a failed skill check? How long?
.
Well, yeah. If there's no consequences, there shouldn't be a roll. A locked door doesn't really impose a barrier to a party of PC's...
Yesterday at 2:14 PM
James Gasik
replied to the thread
D&D 5E (2014)
Can you retry a failed skill check? How long?
.
PC's move in your combats? In mine they just belly up to enemies and keep swinging until they die, lol. I have to actually force them...
Yesterday at 1:31 PM
James Gasik
replied to the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
.
All this talk about a blob of undead makes me think of Symphony of the Night. Granfaloon
Yesterday at 1:18 PM
James Gasik
replied to the thread
D&D 5E (2014)
Can you retry a failed skill check? How long?
.
I'm not sure I understand why there's a difference. I mean, I get that you feel that there's a difference, and that you're not alone in...
Yesterday at 5:16 AM
James Gasik
replied to the thread
D&D 5E (2014)
Can you retry a failed skill check? How long?
.
It's interesting that in the game, attacking an enemy and missing, but being allowed to attack again, even though the circumstances...
Monday at 10:48 PM
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