I'm still not sure what stops the party from going "oh look, we are being attacked", fight the monsters, and then recast Tiny Hut and go back to resting after the encounter.
If the answer is "there's too many enemies", ie, overwhelming force, then nothing was going to save them. I keep getting...
Most problematic spells that have been with the game for a long time seem follow this particular trend that they only become problematic when they become easier to cast.
Light was once a 1st-level spell. Rarely used.
Goodberry has been a Druid spell for decades, but it always had this...
"Fun" is subjective though. There is a certain class of player who enjoys finding exploits and, well, exploiting them. Out of morbid curiosity, I've watched YouTube videos about the video game speed running community, and the way they "play" games is a combination of ridiculous skill and doing...
Uh, ok. Go through the Monster Manual again. Note how many monsters are presented with spellcasting. Let me reiterate the point I am making.
Imagine this mysterious creature, the Novice DM. He's got the core books, he's ready to start running adventures for his friends! The books tell him...
I recall a time when an alternate system (Psionics) was found in the AD&D core books. I don't see why an alternative would "have no place" in the core books.