Recent content by James Gasik

  1. James Gasik

    AD&D 2E Do you consider the Handbooks canon?

    Outside of things like Style Specializations, Specialization in Punching/Wrestling/Martial Arts, Bladesong, or the strange "feats" in the Celts book, you can totally do without weapon proficiencies and the game is probably better for it, since there's a wide variety of possible weapons and being...
  2. James Gasik

    D&D General I’m Trying to Love D&D Again—and I’ve Got Some Complaints. Young Grognard posting.

    Unless I am and you simply lack the clearance to know.
  3. James Gasik

    AD&D 2E Do you consider the Handbooks canon?

    It's been awhile, obviously, but I think pre-Fighter's Handbook, I had someone argue with me that it doesn't specify that you can use Int slots for weapon proficiencies, and that where it says that is closer to the NWP section (they didn't even believe I could get bonus NWP's until I showed them...
  4. James Gasik

    Homebrew Homebrew: Fixing the Rogue

    This really is D&D in a nutshell. In most games, combat isn't a fail state, it's an inevitability. You don't know what sorts of exploration or social challenges you might encounter, or how difficult they might be. But you do know that you're going to be asked to "roll for initiative" at least...
  5. James Gasik

    D&D 5E (2014) Let's Talk About Guns in 5E

    What Remathilis said.
  6. James Gasik

    AD&D 2E Do you consider the Handbooks canon?

    Well, the Complete Fighter's Handbook, for example, introduced using Int language slots for weapon proficiencies, four fighting style specializations, martial arts, piecemeal armor, several new weapons, armor damage, called shots, jousting, advice for running themed games (gladiators...
  7. James Gasik

    AD&D 2E Do you consider the Handbooks canon?

    I can't imagine playing 2e without at least the Complete Fighter's Handbook.
  8. James Gasik

    Homebrew Homebrew: Fixing the Rogue

    Honestly, what I'd do would start with how Sneak Attack works. It's flavorful to actually require people to use certain "Rogue" weapons and require them to catch people somewhat off guard, but since we keep being told by the designers that the Rogue is intended to always use Sneak Attack, why...
  9. James Gasik

    Homebrew Homebrew: Fixing the Rogue

    Really the main problem with the Rogue is ensuring a good balance between the three pillars of play (Combat, Exploration, Social), and giving the Rogue player the opportunity to flex what they have specialized in. Many games focus on combat encounters more than the others. What I've noticed is...
  10. James Gasik

    D&D 5E (2024) Fly and carrying

    Let's not forget that encumbrance was never meant to be taken into account when moving other creatures.
  11. James Gasik

    D&D 5E (2024) Getting ready to use the Portable Hole + Bag of holding trick

    "Never give the players an even break." - E.G. Gygax, probably.
  12. James Gasik

    D&D 5E (2024) Getting ready to use the Portable Hole + Bag of holding trick

    When these items were placed in the 1e DMG, a book which was not meant for players to read (with the author even going to the point that any player perusing the tome was worthy of a "less than honorable death", lol), players had no clue that this thing could happen. Identify was not a spell...
  13. James Gasik

    D&D 5E (2014) Let's Talk About Guns in 5E

    Even in the Old West with six shooters, you had "fanning the hammer" as a technique.
  14. James Gasik

    D&D 5E (2014) Let's Talk About Guns in 5E

    And the answer is, it depends.
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