Recent content by James Gasik

  1. James Gasik

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    My last game, I started everyone at level 3, and some of the players were having trouble keeping track of their abilities! Apparently some people need a slow drip of new things to do in order to acclimate themselves. 🤷‍♀️
  2. James Gasik

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    Oh, thank you, it's been awhile, apparently. I vaguely recalled a discussion I had with a friend about a Deva Wizard who used the Tome, because Deva had a Feat that allowed them to know even more spells- the idea was to have a Wizard who would always have the right spell for the job. However...
  3. James Gasik

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    You can do a lot of this with changing the appearance of spells or asking the DM to swap damage types (within reason- I don't see a big deal with a Frost Sphere over a Fireball, but a Sun Sphere or Thunderball might be a bit much). Even Hold Person could be momentarily freezing someone in a...
  4. James Gasik

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    I know this sounds like heresy to some, but I think the 4e Wizard was a step in the right direction. You kept replacing lower level spells for higher level ones instead, ditching ones that fell behind the wayside. Spells had three recharge paradigms- the at-will scaling cantrips, the mid-tier...
  5. James Gasik

    Video Games You Wish Existed

    So Capcom has this long tendency to tease us about Darkstalkers. They'll say "we hear you, Darkstalkers fans, and we have something special for you!". Then they drop a re-release of DS 1-3, games we've already played (and already have releases of). Nobody buys it. Then Capcom be like "Huh...
  6. James Gasik

    Video Games You Wish Existed

    I can still hear Spoony's rant about "what's a Paladin?" in my head.
  7. James Gasik

    Video Games You Wish Existed

    The last 4x game I played that I truly enjoyed came out in 2014. They had the genre mostly figured out when MoO2 came out in 1996 (beyond the things nobody seems to be able to figure out, like AI that doesn't have to cheat, or a functional diplomacy system, lol). All you need is (in my...
  8. James Gasik

    Video Games You Wish Existed

    Totally agree about EA. Jerks. And yes, I did miss out on Ninja Gaiden: Ragebound! But not anymore, thank you! I'll curse your name when I fail to beat the game (like I've failed to beat every other NG game, lol) and am ready to throw my controller at the wall in frustration!
  9. James Gasik

    Video Games You Wish Existed

    Final Fantasy VI Remastered. Or barring that, Final Fantasy 6-2 or even a prequel, The War of the Magi. Xenogears Remastered. Chrono Trigger III. Arcanum Remastered or a sequel. A new Breath of Fire (but see Darkstalkers below, sigh). A new Wild Arms. Warlock III. A true sequel to Master...
  10. James Gasik

    D&D General How do you really handle illumination in your games?

    Generally, every time I say to myself "ok, I'm going to super enforce vision ranges", it almost always ends up being more trouble than it's worth. You'll have one guy who can only see 20' with a light source, another guy who can see 60', a third guy who can see 120', and a fourth guy who also...
  11. James Gasik

    What Are Your Favourite Movie Quotes?

    So I was playing one of those Mafia/Werewolf games with some friends (Donner Dinner Party) where the convoluted debates and puzzling logic about who the "Cannibal" was brought this exchange to mind, and I had no choice but to quote it.
  12. 604885011_1173323788343232_3338496484685895130_n.jpg

    604885011_1173323788343232_3338496484685895130_n.jpg

  13. James Gasik

    OotS #1338

    The Order still has their secret weapon- Belkar!
  14. James Gasik

    D&D General 2014 vs 2024: Monster HP and Resistances

    I think the distribution of saving throws is something that has been implemented rather carelessly overall in 5e. Take a look at "conventional wisdom" many players use to gauge which saving throws are worth having good numbers in- Strength saves generally prevent forced movement or being...
Top