I think skilled play is about a DM knowing the players at the gaming table. Then it’s about finding and leveraging the mechanics in the system being played to enhance the table’s experience.
If the system doesn’t have those mechanics then it’s time to look outside the system or dream up some...
Well that’s a bummer.
Perhaps they can recover by creating smaller proto kingdoms where Many-Arrows existed?
There are more orcs than humans in the continent of Faerûn. It would be nice to see orken kingdoms/territories/cities appearing on the map.
I’m curious how, or if, people with no talent for magic can participate in circle magic.
Anything rules-wise I can use to model how the folk living in places like Blustich (village in Cormyr) can gather together to dance and sing in order to summon winds that help during harvesting is welcome...