The beneficiaries of such spells would. If the rather low level NPC Priest of your village can cast 7 Cure Wounds a day, a spell that can nurse your 1 HP-left child to full health instantly, you'll probably worship the god responsible for him curing even if you're not, right now, in need of...
My first answer would be: why would the missionary refuse to do it in the first place? If his goal is to convince people of worshipping his god and they accept if he cast Cure Wounds and save a child, why would he miss the opportunity to do that?
My second thought woulud be, you're asking...
Sacrificing to the god is exactly what casting a clerical spell (well, except that I didn't check and wall of fire isn't on the cleric list) is in my mind. You're performing a ritual involving prayers (verbal component), offerings (the material component) and probably doing the prescribed ritual...
Also, PCs usually can't grant spells to thousands of priests -- though D&D allow for that and I disliked the idea that you could get spells by worshiping basically any abstract concept, so why not be a priest of your friend Bob, the party's fighter. I hope any sane GM would smite the character...
I'd say it may make them more religious. People participated in civic worship because they felt it would protect their city, even in the absence of any effect. If sacrificing to a protective god of your city unerringly caused a wall of fire to surround it when enemies attack, I'd say the net...
When you're revering the Irminsul, it can be proven to exist. You can see it, touch it, and cut it down (in the case of Charlemagne). While you can't prove it is really the axis mundi and the cornerstone and protector of your community without which you're doomed but, nobody asks you to prove...
That's a very interesting take on atheism, but such cults would be misguided if the portfolio isn't indissociably linked to a god. If you remove the God of the Sun, POOOF, another being is promoted Sun God. Or worse, if removing a god prevents natural order from functionning. I am now tempted to...
Indeed. If we, human from Earth, developped divine concepts oriented around rituals, despite them not producing any actual result, it is only logical to imagine that the same could hold true in a world where the outcome is repeatable and demonstrably true (if you sacrifice a 10,000 gp diamond in...
Alterately, his name is Jim and he lives in Mumbai.
There are a lot of interpretations of what a true god is.
You dismissed nymphs as gods, but ancient gods wouldn't fit this definition either (importing Cybele or Sol Invictus alongside the traditional pantheon isn't a sign of complete...
Atheism is modern in the sense that it is the result of scientific method. "You claim there is a God, so you need to prove it". It makes sense that one might not trust anyone who say there is a god, or claims to be a god, if they can't provide evidence of their claim. But the emergence of...
I think the problem is the other way round. D&D's initial approach to religion was inspired by polytheistic gods as superficially understood by the writers.
It is correct that there were dedicated clerics in the ancient worlds to a single god. If you were a flamen dialis, you were tasked to...
Sure. After all, the reason there were imports in the first place was reduced production costs. Stopping imports, especially suddenly, can't be without effects on consumer prices.
IMHO the key for a home base to become meaningful is if players get invested with the homebase. They need to acquire it with some effort to care about it, and once they care about it, it should be used regularly as a backdrop for things to happen. Do not threaten the home base directly or you'll...