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Recent content by Jindy

  1. J

    Book of the Dead - Monster Manual by Mesh Hong

    Thanks for the tips. I've got a party of 5 (Dragonborn Fighter, Human Warlord (with throwing shield named "Steve"), a Human Rogue, an Eladrin Wizard and a Dwarf Cleric). The Fighter does a pretty good job of locking foes in place, so I may want to bring in some additional backup to help the...
  2. J

    Book of the Dead - Monster Manual by Mesh Hong

    Thanks for the undead monster manual. I'm currently working on an adventure requiring a lot of undead and was starting to run out of options from official sources. This will be a big help. I also like the island side adventure you've built in and I think I can use it. If I come up with any...
  3. J

    Simple defenses for pirate ships wanted

    Don't forget the defenses for Tortuga itself. I imagine it's been built up by some higher level scum/pirates... maybe a druid has a Kraken animal companion patrolling the seas about 600 feet from shore. Those who aren't invited in aren't allowed in. I seem to recall that in Stormwreck or...
  4. J

    Forked Thread: KotShadowfell wierdness/plotholes.

    I ran the encounter with the skeletons and Keegan a week or so ago... and no one questioned the fact that Bahamut (sp?) was able to grant the PCs safe passage. My thought was that Kalarel specifically animated a number of undead to defend the Keep. He didn't animate this group. So, this...
  5. J

    Ran a dissapointing game last night

    There's a really neat chart on page 57 of the DMG dealing with xp budgets for parties of different sizes. So, I would start there. Look at the encounter you're running, and the total xp for it. Look at the chart to see what it should be for the number of players... then I'd look at the xp...
  6. J

    Help me mess with my player

    I like the idea that it's all a set up to make the guy think he's cursed. But... going to the truename thing. Your name, spoken from your own lips... well that would give any particularly powerful magical being a great deal of control over you. I think I'd flip through the monster manual and...
  7. J

    Dragon 365 - Artificer

    I read through it quickly, but it looked pretty good to me. I'd be curious to see how it works in game. Maybe I'm completely off my rocker... but I thought the rules just set out the mechanics of what the artificer does. Leaving the fluff up to the player. What stops an artificer player...
  8. J

    You reap what you sow - GSL.

    I joined this community fairly recently, mostly because I was trying to download some fan made thing for an rpg. Anyway, in reading this thread, I've been following a sub-discussion about the possibility of Wizards going after Enworld based upon the new GSL. Not that I want to go about giving...
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