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jmartkdr2's latest activity
jmartkdr2
reacted to
Ruin Explorer's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I think you're going to be very surprised here. A lot of people like to let it ride, and that includes narratively. If you don't...
Jul 18, 2025
jmartkdr2
reacted to
BruceWright's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I guess I differ with you on the idea that if something isn't specifically mechanically rewarded it's irrelevant to the type of game...
Jul 18, 2025
jmartkdr2
reacted to
zakael19's post
in the thread
Daggerheart General Thread [+]
with
Like
.
It’s definitely closest to 13th Age’s Background mechanic (which inspired Experiences), where they’re mechanical widgets for bonuses to...
Jul 18, 2025
jmartkdr2
reacted to
Retros_x's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I think its human nature to seek conscious decisions behind random occurence and its probably linked to the human brains strong ability...
Jul 18, 2025
jmartkdr2
reacted to
overgeeked's post
in the thread
Daggerheart General Thread [+]
with
Like
.
That's a great way to put it. I think my playtest suffered because the players mostly had the D&D 5E power-gamer, tactical-play mindset...
Jul 18, 2025
jmartkdr2
reacted to
James Gasik's post
in the thread
D&D General
What if we gave dragonborn four arms?
with
Like
.
Jul 18, 2025
jmartkdr2
replied to the thread
D&D General
What if we gave dragonborn four arms?
.
Dragonick - the k is important!
Jul 18, 2025
jmartkdr2
reacted to
overgeeked's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Yes, because this tangent started from my playtest experience of players getting super upset about all the negative effects of the dice...
Jul 18, 2025
jmartkdr2
reacted to
James Gasik's post
in the thread
D&D General
What if we gave dragonborn four arms?
with
Like
.
Settings used to be more fluid, I've noticed. Back in the TSR days, if a new supplement or Dragon magazine article came out and said...
Jul 17, 2025
jmartkdr2
reacted to
Benjamin Olson's post
in the thread
D&D General
Weapon Mastery - Yea or Nay?
with
Like
.
Nay, nay, nay. I also appreciate the intent. It makes different weapon types more distinct, but it should be entirely player side and...
Jul 16, 2025
jmartkdr2
reacted to
sevenbastard's post
in the thread
Wizards of the Coast Reveals Revised Eberron Species Details
with
Like
.
But it is still recomend to reboot them once a week to make sure updates are installed.
Jul 16, 2025
jmartkdr2
reacted to
GarrettKP's post
in the thread
Wizards of the Coast Reveals Revised Eberron Species Details
with
Like
.
A half-elf by any other name is still a half-elf.
Jul 16, 2025
jmartkdr2
reacted to
Christian Hoffer's post
in the thread
Wizards of the Coast Reveals Revised Eberron Species Details
with
Like
.
Wizards of the Coast has revealed some new details about Eberron: Forge of the Artificer, specifically detailing some of the changes...
Jul 16, 2025
jmartkdr2
reacted to
innerdude's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Just as a fun exercise, I'm continuing to monitor Amazon's projected ship dates for copies of Daggerheart core (still not a single copy...
Jul 16, 2025
jmartkdr2
reacted to
Scribe's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Mathematically this may be true. IS true. However thats over N dice rolls, where N is a very large number. How many rolls* are being...
Jul 16, 2025
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