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jmartkdr2's latest activity
jmartkdr2
reacted to
aco175's post
in the thread
D&D 5E (2014)
Onmyoji: A class in production: feedback welcome
with
Like
.
I just think Consealer sounds like illusion and deception, like trying to hide something. Just Sealer might work, but Binder feels like...
Monday at 6:12 PM
jmartkdr2
reacted to
aco175's post
in the thread
D&D 5E (2014)
Onmyoji: A class in production: feedback welcome
with
Like
.
Yes, maybe just Binder or Spellbinder. All the sub-classes are Hellbinder, Faebinder, soulbinder, etc..
Monday at 6:12 PM
jmartkdr2
reacted to
bloodtide's post
in the thread
Running multiple games in parallel?
with
Love
.
I always use my own homebrew world and Multiverse, so that is not really an issue. Game 1 and 2 are set roughly at the same time...
Monday at 12:38 AM
jmartkdr2
reacted to
Faxfire683's post
in the thread
Running multiple games in parallel?
with
Like
.
At various times I’ve run three games at once over the past several years. It can be really time intensive, particularly if you do it...
Monday at 12:36 AM
jmartkdr2
replied to the thread
Running multiple games in parallel?
.
Never tried it myself, but I've seen it happen. You just gotta be willing to put a lot of time into it. For myself, I find I need to...
Monday at 12:36 AM
jmartkdr2
replied to the thread
D&D 5E (2014)
Onmyoji: A class in production: feedback welcome
.
Definitely an improvement. It might be worthwhile to write up a few specific seals for feedback.
Monday at 12:20 AM
jmartkdr2
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
If Your Builds Not Online By Level 6 Dont Bother?
with
Like
.
An unfortunately common response that to this day I fundamentally don't understand. What is your reason for drawing this conclusion? I...
Monday at 12:14 AM
jmartkdr2
reacted to
jgsugden's post
in the thread
D&D 5E (2024)
If Your Builds Not Online By Level 6 Dont Bother?
with
Like
.
While additional rule support that supports higher level play would be welcome: It is not required. You can run successful adventures...
Monday at 12:11 AM
jmartkdr2
replied to the thread
D&D 5E (2014)
Onmyoji: A class in production: feedback welcome
.
Hmm. Making a class too focused on a certain type of enemy generally doesn't work well; they'll be too weak in fights against humanoids...
Monday at 12:05 AM
jmartkdr2
replied to the thread
D&D General
70% Of Games End At Lvl 7?
.
My actual experience matches this, but based on how these conversations go and the actual data we have I think we're the outliers. Most...
Sunday at 11:44 PM
jmartkdr2
reacted to
the Jester's post
in the thread
D&D General
70% Of Games End At Lvl 7?
with
Like
.
I'll just say that, while evidence and many peoples' anecdotes seem to support this, my own experience varies pretty far from it. I'm...
Sunday at 11:43 PM
jmartkdr2
reacted to
Cadence's post
in the thread
D&D General
How Do I Help Mentor a GM Making Rookie Mistakes?
with
Like
.
I wonder how "Do you have a google doc or something with all of your house rules in it? I think that would be cool for everyone to be...
Sunday at 11:09 PM
jmartkdr2
replied to the thread
D&D 5E (2014)
Onmyoji: A class in production: feedback welcome
.
Can they bind any creature? And what happens to a bound creature?
Sunday at 11:08 PM
jmartkdr2
replied to the thread
D&D General
70% Of Games End At Lvl 7?
.
With weekly play, that's 26 sessions if exactly none get canceled. More likely it's about 20 sessions. In other words, if you level up...
Sunday at 11:06 PM
jmartkdr2
reacted to
bedir than's post
in the thread
D&D General
70% Of Games End At Lvl 7?
with
Like
.
I wish these surveys were about did the campaign end? At what level? Did the campaign stop? At what level? An ending and a quitting are...
Sunday at 10:12 PM
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