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John Dallman's latest activity
J
John Dallman
replied to the thread
TOON the cartoon RPG, anybody play it?
.
I ran it a few times, always as one-shots. It needs to be played at breakneck speed, without thought or planning, so I found sessions...
Yesterday at 4:29 PM
J
John Dallman
reacted to
Clint_L's post
in the thread
Immersion?
with
Like
.
Immersion in a work of art is a personal thing, so I can’t really offer meaningful insight into what works for other people. I can try...
Yesterday at 4:22 PM
J
John Dallman
replied to the thread
Worlds of Design: The Hierarchy of Authenticity
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The two long-term campaigns I mentioned are both set in an alternate-history WWII. That provides vast amounts of source material, and...
Friday at 3:19 PM
J
John Dallman
replied to the thread
What Does "Simulation" Mean To You? [+]
.
If my experience on Stack Overflow: Worldbuilding is any guide, there are quite a few people out who think that comic-book super-powers...
Thursday at 2:36 PM
J
John Dallman
replied to the thread
Describe your last RPG session in more than 5 words.
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To describe it from the victim's point of view: You're the sole crewman on board the sub. The other three left two days ago to go onto...
Wednesday at 11:31 PM
J
John Dallman
replied to the thread
Describe your last rpg session in 5 words
.
GURPS 4e Day After Ragnarok, in Australia: Japanese mini-sub caught napping, captured.
Wednesday at 11:13 PM
J
John Dallman
replied to the thread
Immersion?
.
I wrote about immersion at some length in issue 5 of The Path of Cunning, the GURPS fanzine I co-edit. It's a bit long to repeat all of...
Wednesday at 12:24 PM
J
John Dallman
replied to the thread
What makes setting lore "actually matter" to the players?
.
Most fantasy settings certainly do. There are two homebrewed ones that I find interesting, and they have some common features: They...
Wednesday at 11:56 AM
J
John Dallman
reacted to
innerdude's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I think the question is driving precisely around (or through) what you're saying---what properties must lore possess to make it such...
Tuesday at 10:50 PM
J
John Dallman
replied to the thread
Player skill vs character skill?
.
There is another form of skill, which is skill in operating as a team. This was forcibly brought home to me on Saturday, watching a...
Tuesday at 10:47 PM
J
John Dallman
reacted to
aramis erak's post
in the thread
Player skill vs character skill?
with
Like
.
If it's not clearly in the character's abilities, it needs a roll. Player skill in narration can get moderate bonuses to the roll. If...
Tuesday at 10:31 PM
J
John Dallman
reacted to
cbwjm's post
in the thread
Player skill vs character skill?
with
Like
.
Which in the situation described is basically "Wait, what? Did I not say it was lava?" I'm pretty sure in the past that I've had...
Tuesday at 10:26 PM
J
John Dallman
reacted to
zarionofarabel's post
in the thread
Player skill vs character skill?
with
Like
.
That seems to be the exception, brand new players. I'm not sure what happens or when, but at some point players lose the "interact...
Tuesday at 10:26 PM
J
John Dallman
reacted to
soviet's post
in the thread
Player skill vs character skill?
with
Like
.
I'm always puzzled with these threads because there isn't one answer. It's like asking 'how much bacon do you like on all meals...
Tuesday at 10:19 PM
J
John Dallman
reacted to
Bill Zebub's post
in the thread
Player skill vs character skill?
with
Like
.
I'm glad you highlighted that, because there are multiple meanings of "players skill" and sometimes people debating it are using...
Tuesday at 8:45 AM
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