In our occult WWII game, the tank graveyard held the cremated remains of 1st Fallschirm-Panzer Division Hermann Göring. It had a "mysterious fire" shortly before Operation Husky. This was due to some British agents (the PCs) who figured out that it had a magical network between all its vehicles...
Yes, if the supplement seems to have ideas worth stealing, or is on a subject where I'm not happy with the material provided by my current game system.
Oh, you can steer players into trouble even when you're letting them dictate what the adventure is about.
I improvised an adventure in a weekend game session in my homebrew fantasy setting. It started with a bunch of AD&D characters who knew each other deciding to look around one of the...
Last night we started playing a Day After Ragnarok campaign, so that's definitely post-apocalypse. We're based in Australia, which hasn't been hit hard compared to most places. The initial mission was "Find out why sheep and a constable have been disappearing" and the answer was a...
I prepare until I have a decent understanding of the situation as of the start of the session. This can be a lot of research, thinking and writing, or none at all. I get names ready for new NPCs, because I'm weak at improvising those. Then I just play the NPCs and allow new situations to emerge...
The PCs we've been playing since spring 2020 are now between 19th and 14th level, and the GM is finding it hard to challenge them. Yesterday was devoted to establishing the framework for a new campaign in Avalon, in a different part of the continent. We plan to keep on playing the current...