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John Lloyd1's latest activity
J
John Lloyd1
reacted to
jmartkdr2's post
in the thread
D&D General
Hypothetical: D&D without ability scores (or bonuses)
with
Like
.
I think it would be a better game if we axed ability scores and just used skills and proficiencies. Ability scores and skills are...
Sunday at 3:03 AM
J
John Lloyd1
reacted to
Neonchameleon's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
Apocalypse World is canonically aimed at a dozen sessions from memory. It plays fast and hard. Most PbtA games are similar length. I...
Jan 12, 2026
J
John Lloyd1
reacted to
Fenris-77's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
It's a fine question. Just as with any game that has an advancement scheme, it depends on how quickly the PCs progress. The PbtA chassis...
Jan 10, 2026
J
John Lloyd1
replied to the thread
Vincent Baker on narrativist RPGing, then and now
.
How many sessions do you think can done before the systems run out of headroom? Or is that a nonsensical question?
Jan 10, 2026
J
John Lloyd1
replied to the thread
Vincent Baker on narrativist RPGing, then and now
.
Do we have examples of games built using narrativism that would work for beer and pretzel players? Would Monster of the Week be one?
Jan 8, 2026
J
John Lloyd1
reacted to
Basic Expert's post
in the thread
D&D General
Revisiting the Red Box.
with
Like
.
I am much more familiar with Moldvay Basic than Mentzer Basic, but my first gaming experience was with the dungeon in back of the...
Jan 7, 2026
J
John Lloyd1
reacted to
dragoner's post
in the thread
How do you define "Heartbreaker?"
with
Like
.
I was filing a niche of using accurate star maps. I think with settings it is easier to be original, than making up rules sets. I mean I...
Jan 4, 2026
J
John Lloyd1
replied to the thread
How do you define "Heartbreaker?"
.
I do think that creator feelings and expectations is also part of the mix. If you just through a product out there without an...
Jan 4, 2026
J
John Lloyd1
replied to the thread
How do you define "Heartbreaker?"
.
I have a hard time seeing an electrum best seller as a heartbreaker. It seems to me a key part of the definition from Edwards and common...
Jan 3, 2026
J
John Lloyd1
reacted to
Parmandur's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
"Actual Play" is a pretty set bit of terminology, y'all. WotC will use the term "Actual Play" to refer to streamed games, but "Adventure...
Jan 3, 2026
J
John Lloyd1
replied to the thread
Tell me about the RPG section of your local game store
.
I suspect they just don't do anything other than distribution. They are a chain of game franchise stores.
Dec 16, 2025
J
John Lloyd1
replied to the thread
Tell me about the RPG section of your local game store
.
Buying directly from the publisher usually comes at a huge cost when you are in Australia. I bought physical copies of 3 Sly Flourish...
Dec 16, 2025
J
John Lloyd1
replied to the thread
D&D 5E (2024)
Online Treasure Generators for D&D 2024 Recommendations
.
Treasure generators are more functional if the source materials are already freely available online. :)
Dec 12, 2025
J
John Lloyd1
posted the thread
D&D 5E (2024)
Online Treasure Generators for D&D 2024 Recommendations
in
*Dungeons & Dragons
.
I'm trying to find a good online treasure generator for D&D 2024. The ones I've found seem clunky and hard to use. What I'm looking for...
Dec 11, 2025
J
John Lloyd1
replied to the thread
Top 5 RPGs you want to play (player or GM) in 2026?
.
I have found the discord, and I 'll have a look at Iron Vault. Thanks for the tips.
Dec 8, 2025
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