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JohnSnow's latest activity
JohnSnow
replied to the thread
Where Complexity Belongs
.
I find it interesting that Pathfinder 2e, Nimble and a few other games have figured out the sweet spot for actions in a single round is...
Thursday at 9:30 PM
JohnSnow
reacted to
GMMichael's post
in the thread
Where Complexity Belongs
with
Like
.
The rules to Monopoly are not that long, but players still ignore some rules. It's more of an issue of "what are the players willing to...
Thursday at 9:08 PM
JohnSnow
reacted to
Reynard's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
with
Like
.
I think there is a space in the market for a slightly crunchier, slightly less deadly, slightly more heroic version of Shadowdark.
Thursday at 9:06 PM
JohnSnow
replied to the thread
How Complex Do You Prefer Your TTRPG Systems In General
.
I think that there's already a ton of games vying for this general space, among which I would include both Vagabond and Nimble, but I've...
Thursday at 9:06 PM
JohnSnow
replied to the thread
How Complex Do You Prefer Your TTRPG Systems In General
.
Based on the scale given, I voted 5. If D&D 5e and SWADE are a 6, and Shadowdark/OSR D&D is somewhere around 4, I want something...
Thursday at 8:06 PM
JohnSnow
replied to the thread
Let's Talk About Supers RPGs (Especially Ones Good For Cons)
.
As someone who still owns Mutants & Masterminds 2e, is there anything in 3e that people feel is dramatically improved? One of the things...
Jan 27, 2026
JohnSnow
reacted to
Yaarel's post
in the thread
D&D General
So how do Half-Elfs feel different to Elfs?
with
Like
.
This Tolkien lore correlates with 5e 2024 mechanics, where a mixed-species character can choose either parentage for the statblock. A...
Jan 26, 2026
JohnSnow
replied to the thread
D&D General
So how do Half-Elfs feel different to Elfs?
.
I have always felt Half-Elves work best when you think of them as D&D's "Dunedain." They are descended from Elves, live longer than...
Jan 26, 2026
JohnSnow
replied to the thread
Other D&D Variant
Let’s list the 5E variants
.
DC20 by the Dungeon Coach certainly counts. There's a ton of rules hacks and other games out there that nominally share 5e's DNA, but...
Jan 26, 2026
JohnSnow
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
See my post. Without some rules and resolution as far as I'm concerned, its not a roleplaying game, its just freeform roleplaying that...
Jan 24, 2026
JohnSnow
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
D&D wasn't the only one though; there was a pretty fair bit of special-casing for no obvious reason for quite a long time.
Jan 24, 2026
JohnSnow
reacted to
Deset Gled's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
100% this. WEG d6 system and Toon both had unified mechanics in the 80s, and I'm sure there's a ton more in the 90s. It's not a modern...
Jan 24, 2026
JohnSnow
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I'd say that unified core mechanics is what I'd consider to have been modern in the 1980s - and even D&D has been on this style for half...
Jan 24, 2026
JohnSnow
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Because "better" is subjective. I find streamlining to be what I think of as "modern." I don't (personally) like looking up tables. I...
Jan 23, 2026
JohnSnow
replied to the thread
OSR
OSR RPGs with no class system
.
I'd also say that you could freely pilfer things from most other OSR subsystems to work with Knave. For instance, I think Shadowdark's...
Jan 23, 2026
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