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JohnSnow's latest activity
JohnSnow
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
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Like
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Or you could increase the difficulty of a maneuver if you try to use it multiple times in the same situation, to represent one's...
Feb 10, 2026
JohnSnow
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
I’m not going to respond point by point, but I have been generally thinking of something similar to this for a while, possibly with the...
Feb 10, 2026
JohnSnow
reacted to
Lanefan's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
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Like
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There's three things in WotC D&D that work against re-rolling initiative, two of which can be fixed with trivial ease. The first is...
Feb 10, 2026
JohnSnow
reacted to
Bill Zebub's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
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Like
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Great clarification, thanks. I had strayed from what you rightly point out was the premise here, whether OD&D was sufficient, because I...
Feb 10, 2026
JohnSnow
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
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Like
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Note I've carefully kept away from social or intellectual skills in this discussion, because that's been fraught, particularly in the...
Feb 10, 2026
JohnSnow
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
I have mixed feelings about Kelsey’s decision to use advantage to reflect skill bonuses in Shadowdark. Because while I appreciate the...
Feb 10, 2026
JohnSnow
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
I think I would like Level Up if I were not pathologically opposed to making 5e (especially combat) more complex and tedious. I’ve...
Feb 8, 2026
JohnSnow
reacted to
Leatherhead's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
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The exact problem was that they were trying to avoid stepping on each others toes. The artificial niches they ended up carving out so...
Feb 8, 2026
JohnSnow
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
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Like
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That is one way of solving it. I prefer a balance of in-character roleplay and robust, setting-modeling mechanics myself.
Feb 8, 2026
JohnSnow
reacted to
Tesral's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
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Yes. Especially by the 3e skill system. Again D&D is a "No" system. Put down that interesting idea and get back in your box. You...
Feb 8, 2026
JohnSnow
reacted to
Staffan's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
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(I was considering 1974, but decided that AD&D with the ranger and paladin being "fighter plus" and referring to the fighter as "mere"...
Feb 8, 2026
JohnSnow
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
You mean like Ned or Robb Stark, or John Snow; all of whom have multiple skills, are well-learned, persuasive, and can survive in the...
Feb 6, 2026
JohnSnow
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
That's similar to the sort of thing that led to my thinking. There are a ton of (non-spellcasting) fighter heroes in fiction that...
Feb 6, 2026
JohnSnow
reacted to
Koloth's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
For a real life example of a fighting man that had many other skills, consider the Roman Legionnaire. Pretty much defines the basic D&D...
Feb 6, 2026
JohnSnow
reacted to
billd91's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I think the fairly obvious is that nobody decided this explicitly. Rather, it was the byproduct of other decision that had unintended...
Feb 6, 2026
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