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JonDeNor's latest activity
J
JonDeNor
reacted to
Nikosandros's post
in the thread
Draw Steel: Fake variety helps no one
with
Like
.
The d3 vs 2 issue does not seem to me a burden at all. It gives a little variety while maintaining overall balance. Presumably, each...
14 minutes ago
J
JonDeNor
replied to the thread
Draw Steel: Fake variety helps no one
.
In Draw Steel, 1d6 would be too much variability. I think part of the point is that they're the "same". You get ~2 heroic resources on...
15 minutes ago
J
JonDeNor
replied to the thread
Draw Steel: Fake variety helps no one
.
See. I don’t get this. Why is it an annoyance? Is it that it’s not uniform across all classes?
Today at 7:50 PM
J
JonDeNor
reacted to
SteveC's post
in the thread
Draw Steel: Fake variety helps no one
with
Like
.
I remember the same comments. I sometimes give suggestions to game designers (small, very indie), and one of my favorites is "kill your...
Today at 12:31 AM
J
JonDeNor
replied to the thread
Draw Steel: Fake variety helps no one
.
Honestly, some of the names feel a bit "different for different's sake". Some of them I feel is more justified: if they called the fury...
Today at 12:29 AM
J
JonDeNor
replied to the thread
Draw Steel: Fake variety helps no one
.
The generic name is Heroic Resource. Not very inventive, but it's descriptive. Each class has their own name for flavor. Colville are...
Today at 12:18 AM
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