Recent content by jonesymat

  1. J

    TSR Why would anyone want to play 1e?

    This is not my experience. Not significantly anyway. Combat normally are very fast in my games (compared to the modern editions). Only the combat with a lot of characters and monsters takes some time, but it is not that much either. But I think it helps my players are experienced and know to...
  2. J

    TSR Why would anyone want to play 1e?

    The two weapon attack a player can put the modified to hit in the sheet, no problem. The other modifiers exists with thac0 or AAC too. It does not change much, you roll the dice plus modifiers and look at the table. The table already in the sheet makes this fast. I play like this for years and...
  3. J

    TSR Why would anyone want to play 1e?

    This is what I do. The players just put the numbers on the sheet. There is no need of any math during play most of the time. Sometimes there is a modifier, a addition or subtraction like +2/-2, but this is true in ascendant AC too
  4. J

    TSR Why would anyone want to play 1e?

    But a character sheet is a specialized tool? My players they put all the to hit numbers in their weapon line in the sheet (I don't use Thac0, I use the to hit charts). They roll the dice, see the number, look at the sheet and say to me what AC they hit. It is all in the character sheet. Maybe...
  5. J

    TSR Why would anyone want to play 1e?

    No, but I'm not talking about them. The saving throws and combat charts does not slow my games, they are in the character sheets (and for monsters in my shield)
  6. J

    AD&D 1E AD&D Retroclone Design Goals

    Yes, maybe. I don't know if they are popular enough to have an interest for a retroclone. That is what I was trying to say. I think most people who like the Player's Options books just use them
  7. J

    TSR Why would anyone want to play 1e?

    For "mass melee" or a lot of combatants in melee for a missile attack. What mass melee is I think every DM need to adjudicate what that means. I normally consider a character fighting 3+ opponents in close melee at the same time. They don't have the luxury to choose, take the first opening to...
  8. J

    TSR Why would anyone want to play 1e?

    Necroing. For me I prefer AD&D 1e in everything. Only in the organization department 2e is better (and retroclones help 1e in this). I don't like how 2e devalued the exploration procedures, they are almost a footnote, and I don't like the writing and blandness. The classes too, the changes on...
  9. J

    AD&D 1E AD&D Retroclone Design Goals

    I don't think the OSR and old school community would like this that much. Too much 2e and appears much more complicated than basic OSRIC. Even for people who like 2e the Players Options books are not popular. But who knows, maybe there is people who would like it
  10. J

    AD&D 1E AD&D Retroclone Design Goals

    I think to avoid a clone with a lot of bloat in the core book, maybe an supplement for OSRIC with these classes can be a good idea, like the Unearthed Arcana for OSRIC
  11. J

    AD&D 1E AD&D Retroclone Design Goals

    Well there is space for the two approaches. This already exists in some way. Hyperborea is an example of the second approach (but not that radical like your example). But I don't know if there is let's say a market for all the possible AD&D-like configurations. I don't know if a combination of...
  12. J

    OSR New changes are afoot for OSRIC!

    I think AD&D assumes the characters not being that competent in the first level. They are only a little more competent than the 0-level npcs. The name of the levels attest to this. AD&D is a game where the characters grow to become competent I don't remember right now, but I think in AD&D 1e...
  13. J

    OSR New changes are afoot for OSRIC!

    I don't know about OSRIC in particular, but in AD&D 1e the Thief find traps ability is for small mechanic traps, like poison needles and the like (and some largish traps, like blades). Very specialized knowledge (which makes sense, this is the type of traps a Thief normally would encounter)...
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