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Justice and Rule's latest activity
Justice and Rule
reacted to
pemerton's post
in the thread
What makes setting lore "actually matter" to the players?
with
Love
.
I was thinking about this thread cycling home yesterday evening, and was puzzled by what seems to be an assumption made in many of the...
Jan 12, 2026
Justice and Rule
reacted to
pemerton's post
in the thread
What makes setting lore "actually matter" to the players?
with
Love
.
The notion that there is some sort of trade off between player and GM enjoyment of the game - on some posited spectrum from "dancing...
Jan 12, 2026
Justice and Rule
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Love
.
I GM a lot, yes. Hey. If you want to get anything out of this discussion, you're gonna have to stop projecting your own emotional...
Jan 12, 2026
Justice and Rule
reacted to
Thomas Shey's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I don't think the basics of my position require "truths", just logic. (Take note, @GobHag if you're genuinely interested). Let's say...
Jan 12, 2026
Justice and Rule
reacted to
RenleyRenfield's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I want to add to this as a bit of a digression, because.. reasons. :P I ran a game of Forgotten Realms where there was some reason for...
Jan 12, 2026
Justice and Rule
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I was watching a GDC talk by one of the designers of Magic, and he was tossing out a number of lessons he’d learned over his 20 years...
Jan 12, 2026
Justice and Rule
reacted to
Micah Sweet's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
See, I love history (real or imagined), so I want the history of the setting front and center. That's the most fun part for me. That...
Jan 12, 2026
Justice and Rule
reacted to
Bill Zebub's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Absolutely this. Too often GMs, or adventure authors, indulge their desire to craft a whole backstory for their world, and expect the...
Jan 12, 2026
Justice and Rule
reacted to
payn's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
It did for me. I cant speak for the OP. My view is that Paizo was able to suit both the generic and unique setting lore. I dont know, I...
Jan 12, 2026
Justice and Rule
reacted to
payn's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I think there is a lot of relying on the tried and true recipes and not trying to step in it when constructing a unique species and it's...
Jan 12, 2026
Justice and Rule
reacted to
RenleyRenfield's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
To kind of expand on what my thoughts were and to explore concepts of gaming in general for discussion = The depiction of non-human...
Jan 12, 2026
Justice and Rule
reacted to
payn's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Im not entirely sure of the original quote's context? Based on the OP, it seems less interesting setting because of lots of species, and...
Jan 12, 2026
Justice and Rule
reacted to
Koloth's post
in the thread
Pathfinder Announces Two New Rulebooks
with
Like
.
I have thought that the 2e CL flashlight was one of the reasons 3e switched to Continual Flame. Really, CL pretty well made any place...
Jan 12, 2026
Justice and Rule
reacted to
Bayushi_seikuro's post
in the thread
D&D General
What would you do? (Example from my game)
with
Like
.
Personally, I like the escape back to get a full rest outside, and come back in, prepared for stiffer resistance. Or, an option that...
Jan 12, 2026
Justice and Rule
replied to the thread
D&D General
How do you really handle illumination in your games?
.
When I'm at a physical table? I make note of things and maybe vaguely take heed of what is or isn't lit ("Oh, you'll need to move about...
Jan 12, 2026
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