Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Justice and Rule's latest activity
Justice and Rule
reacted to
pemerton's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I GMed my first session of Mythic Bastionland yesterday: Mythic Bastionland actual play The players knew nothing about the game or the...
Jan 12, 2026
Justice and Rule
reacted to
RenleyRenfield's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Part of this is what I am conveying here. By making lore less hard-line adherence By making lore less locked-in to past editions =...
Jan 12, 2026
Justice and Rule
reacted to
Campbell's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I think the idea that lore is set in stone once set does a harm to our ability to take creative risks and iterate on a game's design. I...
Jan 12, 2026
Justice and Rule
reacted to
Bae'zel's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Oof long thread. In my experience over the decades, one of the few things that makes players care about the lore is if the game is...
Jan 12, 2026
Justice and Rule
reacted to
Pamphylian's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
The answer for my players has always been a good mystery. All my most successful lore deliveries have been because something was hinted...
Jan 12, 2026
Justice and Rule
reacted to
Bill Zebub's post
in the thread
What makes setting lore "actually matter" to the players?
with
Love
.
Oh god do I feel the urge to cross the red line into current politics to refute that assertion...
Jan 12, 2026
Justice and Rule
reacted to
Neonchameleon's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
But who is saying that "Lore does not matter and reason for lore does not matter"? I might have missed someone but as far as I can tell...
Jan 12, 2026
Justice and Rule
reacted to
TwoSix's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I think some of this comes down to how we personally decide our expectations. When I go out to dinner with friends, I'm not expecting...
Jan 12, 2026
Justice and Rule
reacted to
pemerton's post
in the thread
What makes setting lore "actually matter" to the players?
with
Love
.
I was thinking about this thread cycling home yesterday evening, and was puzzled by what seems to be an assumption made in many of the...
Jan 12, 2026
Justice and Rule
reacted to
pemerton's post
in the thread
What makes setting lore "actually matter" to the players?
with
Love
.
The notion that there is some sort of trade off between player and GM enjoyment of the game - on some posited spectrum from "dancing...
Jan 12, 2026
Justice and Rule
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Love
.
I GM a lot, yes. Hey. If you want to get anything out of this discussion, you're gonna have to stop projecting your own emotional...
Jan 12, 2026
Justice and Rule
reacted to
Thomas Shey's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I don't think the basics of my position require "truths", just logic. (Take note, @GobHag if you're genuinely interested). Let's say...
Jan 12, 2026
Justice and Rule
reacted to
RenleyRenfield's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I want to add to this as a bit of a digression, because.. reasons. :P I ran a game of Forgotten Realms where there was some reason for...
Jan 12, 2026
Justice and Rule
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I was watching a GDC talk by one of the designers of Magic, and he was tossing out a number of lessons he’d learned over his 20 years...
Jan 12, 2026
Justice and Rule
reacted to
Micah Sweet's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
See, I love history (real or imagined), so I want the history of the setting front and center. That's the most fun part for me. That...
Jan 12, 2026
Top