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Kannik's latest activity
Kannik
replied to the thread
Various Solutions For Tabletop Dungeon Terrain
.
Ah, Hextech, nice! Got a chance to see it in action at a con back in Jan. (I've printed some terrain bits over the past couple of...
Monday at 7:25 PM
Kannik
replied to the thread
Battletech RPG
.
Ah, MW2e. At least to their credit, they did say that Natural Aptitude was so, let's call it over the top, that the GM may want to...
Monday at 6:49 AM
Kannik
replied to the thread
Battletech Public Playtest Thread
.
Oh, interesting... is that a big box you shake and and then go across to determine either hit locations or clusters? Or is white to hit...
Nov 16, 2025
Kannik
replied to the thread
Battletech Public Playtest Thread
.
Oh for certain 2d8 is likely to be seen by some as scandalous, sacrilegious, blasphemy, and other similar words. ;) Which is why I...
Nov 16, 2025
Kannik
replied to the thread
Battletech Public Playtest Thread
.
And thank you for reading them. :) If you (and anyone else) do give the 2d8 rules a try I'd be keen on hearing your experience and/or...
Nov 16, 2025
Kannik
reacted to
TheHand's post
in the thread
Battletech Public Playtest Thread
with
Like
.
I once tried making Pulse Lasers behave like you described (along with machine guns, hit for 1 dmg in 3 locations), but in the end we...
Nov 16, 2025
Kannik
reacted to
payn's post
in the thread
Battletech Public Playtest Thread
with
Like
.
Yeah I think going away from 2D6 is gonna be a tough sell against tradition. On the pulse topic it’s always rubbed me the wrong way that...
Nov 16, 2025
Kannik
reacted to
TheHand's post
in the thread
Battletech Public Playtest Thread
with
Like
.
@Kannik thanks for sharing your alternate rules! I don’t think I would adopt them wholesale for my games, but they were well written...
Nov 16, 2025
Kannik
replied to the thread
Battletech Public Playtest Thread
.
-nods- That's the thing I find too about trying to adjust values while keeping 2d6: because there's only 12 results each step between...
Nov 14, 2025
Kannik
reacted to
payn's post
in the thread
Battletech Public Playtest Thread
with
Like
.
I'll take a look. Reminds me of DFA and their reduction of range penalties by half. Meaning, medium is +1 and long is +2. They had the...
Nov 14, 2025
Kannik
replied to the thread
Battletech Public Playtest Thread
.
(On a completely separate note, it's been 20+ years since I last released some alternate BattleTech rules... not sure how these will be...
Nov 14, 2025
Kannik
replied to the thread
Battletech Public Playtest Thread
.
Oh by the beard of Kerensky we're going to cause a/the jihad, aren't we? :P Well, if it gets rid of RACs, small price to pay. ;)
Nov 14, 2025
Kannik
reacted to
payn's post
in the thread
Battletech Public Playtest Thread
with
Haha
.
Nov 14, 2025
Kannik
reacted to
Umbran's post
in the thread
Describe your last rpg session in 5 words
with
Haha
.
Train derailed due to dinosaur.
Nov 13, 2025
Kannik
replied to the thread
Battletech Public Playtest Thread
.
Hahaha... we should form an association! We could have a website and hand out leaflets and hold conferences and... ;) :)
Nov 13, 2025
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