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Kannik's latest activity
Kannik
replied to the thread
Sunday Nonsense: Which TTRPG Systems Survive
.
Great, thanks! I voted based on the "survive" idea as in "if I were starting up a campaign tomorrow, what systems would immediately...
Mar 22, 2026
Kannik
replied to the thread
AI/LLMs
AI art bans are going to ruin small 3rd party creators
.
I've been in the hobby for 35+ years. I both given away and sold fan-made supplements though magazine classified ads, usenet forums...
Mar 22, 2026
Kannik
reacted to
Umbran's post
in the thread
AI/LLMs
AI art bans are going to ruin small 3rd party creators
with
Like
.
This is the one that gets me. Artists are creators too. There is another thought that comes to mind - if you use AI generated art, how...
Mar 22, 2026
Kannik
reacted to
Morrus's post
in the thread
AI/LLMs
AI art bans are going to ruin small 3rd party creators
with
Like
.
You think wrong. Small creators did fine for the many, many years which took place before 2023 without having to use plagiarism tools...
Mar 22, 2026
Kannik
reacted to
Sacrosanct's post
in the thread
AI/LLMs
AI art bans are going to ruin small 3rd party creators
with
Like
.
Absolute nonsense. What do you think us small time publishers did prior to 2023? Not only is there high quality inexpensive stock art...
Mar 22, 2026
Kannik
reacted to
trappedslider's post
in the thread
Describe your last rpg session in 5 words
with
Haha
.
That fire was there before (it wasn't)
Mar 22, 2026
Kannik
replied to the thread
Sunday Nonsense: Which TTRPG Systems Survive
.
Cortex Prime would definitively be in my top 3, could it be added please? :)
Mar 22, 2026
Kannik
reacted to
VHawkwinter's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I strongly disagree with this one. If it represents something in the setting, but the character is using it subconsciously; whilst the...
Mar 19, 2026
Kannik
reacted to
jdrakeh's post
in the thread
RPG systems frozen in time
with
Like
.
When I run TSR's Top Secret, I always run it in the Cold War era of the late 1970s and early 1980s.
Mar 19, 2026
Kannik
replied to the thread
Let's Talk About Character Resources To Power Abilities
.
Just to close the loop on this, the name of the game is Anima Prime. :) (Note that I have not played it so can't opine on how well...
Mar 19, 2026
Kannik
reacted to
payn's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
On the other hand, its really not that hard to state your preference without saying anything that isnt is not real RP, a game, or just...
Mar 19, 2026
Kannik
reacted to
Aldarc's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
To be fair, that's often been how a lot of analysis was here. For example, there was a guy here who argued that games with...
Mar 19, 2026
Kannik
reacted to
Desdichado's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
In my experience, that's usually how it works. People get the idea that railroads are terrible, sandboxes are great, so they decide to...
Mar 18, 2026
Kannik
reacted to
Staffan's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
There's also: 4. Build-and-spend within the context of an encounter. Over the course of an encounter you gain some form of resource...
Mar 18, 2026
Kannik
reacted to
Umbran's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
I am not sure that's a valuable distinction, but okay. In general, I'm fine with them, if well-implemented. But then, there are few...
Mar 17, 2026
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