And here's what I wrote about it at the time:
So if they're doing now with other monsters what they did then with the roper, that definitely suggests a new prescriptivism in Multiattack wording.
I think we do need an official statement.
I don't think this is safe to say at all. Take a look at the roper:
Multiattack. The roper makes two Tentacle attacks, uses Reel, and makes two Bite attacks.
Not only are the actions not listed in alphabetical order, the attack actions are divided up, with one before the Reel action and one...
Well, that's what I'm here for. But I can't be giving DMs advice that turns out to be contrary to the rules unless I clearly indicate that that's what I'm doing. So I have to know what the rule is.
In 5E14, it was established that monsters could use the attacks in their Multiattack in any order. I'm starting to wonder whether that policy has changed in 5E24.
In the carrion crawler stat block, Multiattack is defined thus: "The carrion crawler uses Paralyzing Tentacles and makes one Bite...
If it's so important to distinguish generative AI and LLMs from other expert systems, maybe the marketing departments of the companies pushing generative AI shouldn't have worked so hard to blur the distinction.
The framing of this question is so weird to me. I never want to feel this way, and I never want my players to feel this way. Unless you're just overpowering some hapless mook who's in your way, fights should feel risky, and victories should feel earned.
Stomping enemies is boring.
I ended up turning Elia into a messenger from the draconic council and creating a new silver dragon representative, Hyvantekevaisys, to take her seat. Hyvantekevaisys was the one who had a problem with dwarves.
I'm prepping for the Second Council of Waterdeep. My PCs went to Oyaviggaton, took out Arauthator, rescued Maccath and won the allegiance of the Arcane Brotherhood, then went on a four-month side quest (a barbarian's not going to just let it go when she finds out the warlord who slaughtered...