Recent content by KesselZero

  1. K

    D&D 5E Martial Damage Dice Clarification

    So in the Classes packet, it says of martial damage dice, "When you spend a martial damage die, you cannot use it again on the same turn." So you get them back at the beginning of the turn of whatever creature goes right after you. This means that if you use Parry (the fighter power) or a...
  2. K

    BATTLE OF THE BARDS - Heat 4!

    In case anyone is wondering, my tune "Pistolero" is specifically a Pathfinder song. It's all about the Gunslinger class. Whee! :cool:
  3. K

    Where are you? The hotbeds of tabletop gaming! [Top 500 cities in post #32]

    Reminds me of the time I visited Toronto and went to a comic book store, only to be politely told that the manager had to lock up the store for half an hour to go to the bank. So we went out on the sidewalk and promptly saw an even bigger, better comic store across the street. (Silver Snail, I...
  4. K

    BATTLE OF THE BARDS - Heat 3!

    Man, it is CLOSE! I'm just proud to be neck and neck with such august company. B-)
  5. K

    BATTLE OF THE BARDS - Heat 1

    Where is that other thread? Also, congrats on your win. Very impressive track.
  6. K

    Mike Mearls: A Paladin, Ranger, and Wizard With Arcane Tradition Walk Into A Tavern

    My problem with encounter spells is that I've found them to be the single biggest destroyer of old-school playstyles. If PCs have powers that recharge between fights, especially if ALL the PCs have them, then random encounters and wandering monsters can quickly change from a resource-draining...
  7. K

    Future of D&D Keynote Speech [UPDATE - with video!]

    I got the exact same impression. A lot of what they said sounded very preprepared, too. And frankly, it was a keynote speech, not a real panel. There normally isn't a moderator or anything at these, just a guy giving a speech to announce stuff. It was a fun, casual format to use, and I dug it...
  8. K

    Future of D&D Keynote Speech [UPDATE - with video!]

    I should add that you did a great job. Captain Iwroteitdown, indeed. :)
  9. K

    Future of D&D Keynote Speech [UPDATE - with video!]

    [/LEFT] [/LIST] Didn't they say they were releasing levels 1-5, not 1-3? Also, in other news, Piratecat accidentally said "In Search of Adventure" rather than "In Search of the Unknown." Unless he was referring to the compilation that included a bit of "In Search of the Unknown," in which case...
  10. K

    Rate of Advancement: A Level per Day?!

    Sorry, I don't think I made my point very clearly. What I mean is that if you consider an "adventuring day" to be one solar day, which I think is what the playtest means, then it's all about how many combats the party can get through before they're totally out of resources. If you use a more...
  11. K

    Rate of Advancement: A Level per Day?!

    I don't have the docs in front of me at the moment, but I think the XP awards increase at roughly the same rate as the XP needed to level. I got the impression that that fast rate of leveling would hold for all five levels. It's possible that it slows down after level five, though...
  12. K

    Rate of Advancement: A Level per Day?!

    My concern is more for the amount of table time it take to level, rather than the amount of game time. If 6 easy combats or 2 tough ones nets you a level gain, given how quickly combat moves thus far, you'll probably level every game session. Again, I know this can be altered at whim by the DM--...
  13. K

    Rate of Advancement: A Level per Day?!

    All true, and I intend to dial it back for my own sessions-- it just seems like a very strange baseline. I expect we'll see something pretty different by the time the rules are finished.
  14. K

    Rate of Advancement: A Level per Day?!

    Has anybody else noticed that based on the recommended XP per encounter, encounters per day, and XP to level, the party should be levelling up every single day? For example, the DM's Guidelines suggest that a party can handle two Tough combat encounters per adventuring day. At level 1, a Tough...
  15. K

    D&D 5E New D&D Next Playtest Packet Is Here!

    Agreed with all of this. I'm especially disappointed about the move away from dynamic skill rules, which was one of the things I'd been most excited about in 5e. Having a fixed skill list and set ability scores for use with those skills is going to quickly get us back into the problem of huge...
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