I'm currently playing a level 3 Champion Fighter in my D&D game. After 5th level I want to look into multi-classing, and I was wondering what ideas you would recommend. I don't care how optimized the build is, looking for a fun character. I have a 13 or greater in every stat.
There is an interesting mechanic from older editions of D&D in which you could treat monsters as minions. Essentially, they retained all of their normal stats except for their hit points, which were reduced to 1. This can create the feeling of the adventurers cleaving through massive hordes of...