Recent content by Khaim

  1. Khaim

    Invisible flanking?

    ...and concealment allows you to make a Stealth check. Which is very much like being invisible. While I personally wouldn't allow a Warlock to run around "invisible" all the time, there's a fairly strong rules argument for exactly that.
  2. Khaim

    Swordmages and half-orcs hit the streets!

    That's still really good, unless it totally replaces armor. See, Dex/Int heavy characters in Hide are roughly equal to guys in Plate. If you max out Dex or Int as much as is possible, the light armor actually exceeds Plate anyways. Giving them a +4 bonus on top of that is just sick. By the way...
  3. Khaim

    Party of 3: Striker or Controller?

    ...what are those, exactly?
  4. Khaim

    I've made up my mind...for now.

    I just wanted to play devil's advocate here. Well, I can't really say what went wrong with your printing. My books are perfect. As far as layout, yes, there are some things that are hard to find. You know what? There were things that were hard to find in 3e, too. And at least we have white...
  5. Khaim

    Encounter Powers as Daily Powers

    I don't think he meant it like that. If I'm understanding correctly, he's suggesting that you can prepare an encounter power in a daily power's slot (to use wizard terms). Assuming you can still only use that power once per day, I don't see a problem. "Downgrading" a daily slot to an encounter...
  6. Khaim

    Can you do a "diamond" shaped blast?

    Well, due to the new distance metric, the world cares about the direction of the lines on the grid. Given that, you can't just turn something 45 degrees like you can in the real world- it changes the geometry!
  7. Khaim

    Sleep?

    That's a great way to totally nerf the spell. If that's your intention, go for it. However, the single reason Sleep is a good spell and not a total pile of crap is that if you can hit and they fail their save, they are completely helpless for one or more rounds.
  8. Khaim

    The Star Pact Handicap

    No. You either have one primary and a choice between two secondaries, or one secondary and a choice between two primaries. The warlock falls into the latter category. The problem with the Star Pact is that it takes away your choice: you need both primary stats, and your secondary. Any other...
  9. Khaim

    Astral Fire Style Feats

    I'm seriously considering houseruling these to +1 die size (maybe scaling to +2 at epic). I still don't think they would be very good, but at least they wouldn't be laughable.
  10. Khaim

    Interesting use of Disease mechanics

    Yeah, I'm not seeing the reason you can't heal broken limbs with ritual magic.
  11. Khaim

    Ray of Frost and Cloud of Daggers; Red Headed Stepchildren of Wizard At-Wills?

    I'm going to go out on a limb and say all the wizard's at-wills are useful. I'm not sure I can say the same about all the other classes, or even most of them. (Careful Strike, anyone?) Magic Missile: Range 20, and decent damage. Still might be the weakest, as it's "just" damage; you have...
  12. Khaim

    TWF vs. archery rangers

    You'd have to, 'cause otherwise that stuff doesn't work. At all.
  13. Khaim

    Wizard Spells

    Yeah, except that any halfway intelligent minion isn't going to run through the cloud of sharp glass and kill itself. Certainly not after the guy in front just killed himself that way. Cloud of Daggers seems bad. I could be wrong on this, but I don't think so. The other four wizard at-wills all...
  14. Khaim

    Wizard Spell per day?

    Agree.
  15. Khaim

    D&D 4E Point buy, 4e & you.

    17 is 3, 18 is 4. (You could have guessed that.) What's not obvious is that five stats start at 10 instead of 8; the sixth is still 8. Then it's 22 points on top of that, plus racials. This actually gives you fairly good scores. Not amazingly so, but you'll probably have an 18 in your primary...
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