I do 0-5 based on an equal CR to the party (so say a group of 3rd lvl people facing 4 encounters would face 3 encounters if one was a CR: 4 etc) I actually build tables based on this I dont increase encounters if the encounter is weak and if a final encounter is higher I tend to let it ride. It...
Beware of Elven social workers....
Wow this kid is dead. It probably has 1 hp 1 AOE and *poof* Shield other isnt going to tip the balance. The merciful thing is to kill the child (if the world is so harsh as to make leaving childrearing in the hands of an NPC is dangerous). You folks are...
The mounted paladin works great for gnome and halfling paladins (ride the mount in a dungeon crawl as it is the same size with you as say the 2 humans standing behind each other) BATTLEDOG!!!! (or battle dire badger) unless there is a judgement floating elsewhere quicken turning from Complete...
I would rule 0 that a mystic theurge or true necromancer could lose arcane spells to cast cure/inflict..... these 2 PrCs blend the 2 to a small degree. I would however still draw the line when it comes to divine metamagic arcane spells due to abuse issues (see my post under cleric about Divine...
Lol in the game I am playing sunday afternoon I am an elven wizard(RoW) with the collegiate wizard feat (5 spells per level total) that would cost 1,000 gps a level minimum for 1st level scribing if I had to pay (ouch).... Now my character has a campaign specific item that attunes him to his...
If you are planning to multi class the half Elf is superior to the Elf (unless one of your classes is wizard) and largely the human with immunities and skill bonuses
Problems
1) Most DMs are lax on being in situations where low light vision is useful
2) They require careful planning for...
I have seen a share of fighter mages with a 16 int and a small number who are fighter 1 wizard 5 so they are using lvl 3 spells at 6th lvl... not how I would build one but it is frequest as players seem to love that lvl 3 spell list
Such an odd combination of classes.... okay improved toughness is a bit of a waste as a feat IMO ... power attack opens up another combat skill tree the 12 charisma makes it dubious as to whether divine turning feats are overly worthwhile (glorious weapons is good for that)since there is VOP...
I still think divine persistant metamagic is weaker than divine innate metamagic since the character gets to come out of the box at 17th lvl.... really the ability to to cast time stop 1/rd is nothing to scoff at.
Hopefully the poor opponent hasnt been drinking :-) it is a decent tactic for the fighter/mage (Gish as many would say) A character usually has more than 1 third level spell so I think that cut of the treasure still has a chance especially it is a reactive counterspell dispel magic ( so much...
Those 2 are a dandy to use on the persistant spell cleric. You can go really crazy with divine innate spell whi I wouldnt suggest to try and build to in a normal campaign (however you are starting high). With the nice divine metamagic cheese you can make 9th lvl spells innate. If you can get...
That is also a benefit of playing a monk... maybe monks should complain that they dont get wisdom bonuses when they wear armor or that they can never have vorpal fists (talk about sharp fingernails!) Of course they can take levels in Kensai and fix the lack of enhancements problem. Oddly in...
In a game I play in my cleric uses Divine Persistant spell (He is a priest of Vecna with Planning and Magic Domains as planning in the Complete Warrior has Vecna as a listed God with access to the domain) again I apply the nuke theory if I abuse them the DM will hammer me with something to make...