Recent content by Kichwas

  1. Kichwas

    What rpg system would you use for a 60+ session fantasy campaign?

    Probably Legend in the Mist. The reason being that it has no leveling system. Character progression is about change rather than powering up, and the change is driven by the narrative. Any other system might break down with that many sessions. Either the character development is too slow, or it...
  2. Kichwas

    Will the complexity pendulum swing back?

    We did. We also bounced off it fast. But there were even editorials by Gygax that were angry rants against people who didn’t use the rules right. I do find it odd that so many folks here claim they didn’t use the rules if the book if the game they claimed to play. That was just the norm...
  3. Kichwas

    Will the complexity pendulum swing back?

    Yes that is something I encountered. social maneuvers compete with die rolls, modifiers to succeed or fail, degrees of success, and ranks or a progress system you have to track. - as a core system to resolve a social encounter. It is in PF2E but I suspect most people ignore it. However it has...
  4. Kichwas

    Will the complexity pendulum swing back?

    No. Have you ever seen the 1E DMG? There’s no RPG book in existence that even comes close to it in crunch and complexity.
  5. Kichwas

    Will the complexity pendulum swing back?

    Almost every RPG ever published with the possible exception of Rolemaster but I think that was just a hge pile if charts. Last saw it in maybe 86 so memory is fuzzy. But I am not sure I have ever seen a more obscure and overly mechanical for no gain RPG than AD&D 1E RAW - which is how we ran it...
  6. Kichwas

    Will the complexity pendulum swing back?

    Are they? It's equally valid to say we need to acknowledge the fact that we're telling a story first and foremost. Elsewhere the other day I jokingly made this note: Which is to say - each side loves to claim the other isn't really an RPG. And it's kind of silly. We've got both 'roleplay'...
  7. Kichwas

    Will the complexity pendulum swing back?

    It can. Maybe not the rules themselves but when they are there and you choose to use them fully. Consider an influence system like that In pathfinder. You want to move along a meter of progress towards a social goal and you use specific abilities, dice, rules, and numbers to move the dial up...
  8. Kichwas

    Will the complexity pendulum swing back?

    Maybe. But some of that advice solved issues for me that I had been having since the 1980s and just hadn’t thought of dealing with that way. A lot of folks really love the GM advice in Daggerheart. Many point out that its not new or original. But it was compiled in one place and then very well...
  9. Kichwas

    Will the complexity pendulum swing back?

    I think my phone quoted the wrong quote there. Might have to fix that tonight… I’m not sold on the idea that VTTs will motivate a preference for or against crunchy games. I think it is more about story vs game. Do you want a narrative storytelling experience or a tactical gaming experience...
  10. Kichwas

    Will the complexity pendulum swing back?

    Page count isn’t complexity nor do I think you said that. But page count is big in some new releases. However both Daggerheart and Legends in the Mist have rules that are more or less 2-5 pages followed by several hundred pages of tips, advice, adventures, campaigns, and examples. This might...
  11. Kichwas

    Will the complexity pendulum swing back?

    I see Daggerheart as a light system, compared to what I grew up with in the 80s. Big Eyes Small Mouth was considered a rules light system when it came out in the mid 90s and is more complicated than Daggerheart. But… While Drawsteel is new, so is Legend in the Mist. So to me it seems like...
  12. Kichwas

    Poll: VTT Users - Do you prefer self-hosted or cloud-based VTTs?

    Foundry is really not that complicated to set up. But beyond that the UI is usually just nicer. I say usually because in v13 they made the decision to put a huge pile of UI changes into the base system rather than leave such things to modders, and it's been a bit of chaos. Some of those changes...
  13. Kichwas

    Poll: VTT Users - Do you prefer self-hosted or cloud-based VTTs?

    The folks I game with that dislike self-hosting mostly expressed that they dislike it from the hoster's POV - letting someone else connect to their machines. I prefer it myself for the power of being able to control all my assets more easily, quickly, and without concern for file sizes / upload...
  14. Kichwas

    Poll: VTT Users - Do you prefer self-hosted or cloud-based VTTs?

    I'm in the self-hosted camp. I'm a player in a game right now where another player expressed the feeling of not liking connecting to a self-hosted system. Feeling weird connecting to someone else's machine. I'd not considered that view before but it makes me realize the best VTT needs to offer...
  15. Kichwas

    What System(s) Should I Suggest?

    If they’re stuck on tactical yet you’re burned out on PF2E that reads like an impass. Any other tactical system isn’t going to reset burnout. If you can sway them to a hybrid Daggerheart is both tactical and narrative but still if they play it like they’re still in the same style as before...
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