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Recent content by killxo

  1. K

    Project Exodium RPG

    Yesteday i added several new things to the blog. i finally came up with a good campaign theme, so i've written that down and the backstory for it and what the players will do in the campaign. i've also detailed out some other player content for Exodium. i've changed around the menu's too. i've...
  2. K

    Project Exodium RPG

    very nice! i think Exodium fits it well. are you currently working on anything? i'm looking for people to assist me with Exodium.
  3. K

    Project Exodium RPG

    hello everyone! it has been sometime since i have worked on Exodium, not too long but still, quite some time recently i have worked on some additions to the story of Exodium; mainly the background of the Zev race. here's one thing i think we can discuss about: how import is Story, or "fluff"...
  4. K

    Project Exodium RPG

    bumping this thread with additional info. also looking for people willing to help! havent worked on much because i havent had much time. i'll make a quick jotlist of what i've been working on: --formula to calculate max hp. --concrete skills information. when skills can be obtained and how...
  5. K

    Project Exodium RPG

    Game Update i have finished the skill lists and have posted them. only the magic skills tho, still working on the mastery skills ( i have one of them done, need to finish the other 2) i also went ahead and created a page that explains the character attributes and how they work and what...
  6. K

    Project Exodium RPG

    well thats good. thats what i wanted to hear actually lol. makes me feel much more at ease when using other peoples rules. i know im def gonna use a diff way to calculate critical hits and chance mods
  7. K

    Project Exodium RPG

    well thats good to hear. i'll definitely look out for the PI's of anything i use. u used the example of the illithid as something thats a product identity. are rules usually product identity? cuzz thats all i'm concerned about, i'm not gonna use any of the species or races used in 3.5; just the...
  8. K

    Project Exodium RPG

    hey man thanks for the info. those are answered i really needed. well its kind of a bummer i cant use the 3.5e rules. i was getting a little bit used to them, but gladly i havent really used anything literally from them, nothing that other games dont alrdy use. i mean sure, i have used terms...
  9. K

    Project Exodium RPG

    lol. should make that a description for a golem of some sort. "made out of Explodium. they eventually go BANG!"
  10. K

    Project Exodium RPG

    u can disregard the quote, i just made that huge wall o' text smaller. i do agree with what you're saying, in that what you say makes sense. i'll start with this: in response to you thinking i want it to be a video game, yes that would be a wonderful thing. but i know for a fact that wont...
  11. K

    Project Exodium RPG

    heh yeah. only thing i read about the differences was the 4e one was more "restrictive". so i want to go with one that gives more freedom and isnt necesarilly a new "4e D&D campaign" oh yes , i do have goals. i go one step at a time actually. although if ideas pop into my head, i write them...
  12. K

    Project Exodium RPG

    thanks for the advice. obviously these games are alot older than me, i'm only 19, so i would imagine this stuff is aged. although im sure the 4e version of the SRD isnt as old, but i like the 3.5e better. and you have a point in terms of not knowing much about the other games. but i have played...
  13. K

    Project Exodium RPG

    since mid february of this year i've been working on a new rpg. im a college student, so i've only been working on it about 2-3 hours a day. i setup a blog to post information about the game. you can view it here: Project Exodium: Role Playing Game | Just another WordPress.com site i've been...
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