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Koloth's latest activity
K
Koloth
replied to the thread
RPG Evolution: Craft Everything
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Also the effect on the local demand economy when those same adventurers return from their quest with the gorgon heads and a wagon full...
Jun 9, 2025
K
Koloth
replied to the thread
D&D General
I ran a good one-shot last night (post-mortem)
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Since it seems everyone had fun, might be prudent to prepare a couple more short one shots. Having something ready means that if...
Jun 9, 2025
K
Koloth
replied to the thread
D&D General
I ran a good one-shot last night (post-mortem)
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Congrats on making the session happen. One advantage of campaigns is you can reuse a lot of stuff. Both Bastion and the Necro-oozes...
Jun 8, 2025
K
Koloth
replied to the thread
D&D 5E (2014)
Which 5e Should I Propose to My Group? [Updated]
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Sounds like you need to sit down with your group and pick something. Then be prepared to do a lot of house ruling until the group thinks...
Jun 8, 2025
K
Koloth
replied to the thread
D&D 5E (2024)
It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)
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Mentioned in the last sentence of paragraph 1, which you quoted.
Jun 6, 2025
K
Koloth
replied to the thread
Worlds of Design: Mind Your Mercenaries
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A fair number of Adventuring Parties are de facto mercenary groups. "Rescue the princess and I will reward you." "The town has a...
Jun 6, 2025
K
Koloth
replied to the thread
D&D 5E (2024)
It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)
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This is a problem with a lot of 1 vs Many encounters, regardless of the game system. If the 1 fails a save, it is often boned, while if...
Jun 6, 2025
K
Koloth
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
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Agreed, but in this case as I mentioned, GG producing the new CS has enough separation from the original bad acts that I am OK with it...
Jun 5, 2025
K
Koloth
replied to the thread
No Initiative Order: How Do You Do It?
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In a PF1 game, for many non combat situations, we don't use initiative. If someone is doing something, often the rest of us just...
Jun 5, 2025
K
Koloth
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
One thing I find odd about this project is that GG plans on making good as much as possible, folks that backed a previous KS for a...
Jun 4, 2025
K
Koloth
replied to the thread
What Game Publishers Are Saying About The Tariffs
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Depending on zoning requirements and such, they may have to allot for X number of parking spaces. Plus setbacks from the property...
May 30, 2025
K
Koloth
replied to the thread
Do you buy new versions of TTRPG games when you haven't had time to play the older version sitting on your shelf?
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To answer the original question, not normally. I normally won't buy a new version until a group I play with starts using the new version.
May 30, 2025
K
Koloth
replied to the thread
RPG CROWDFUNDING NEWS – World's Largest Dungeon, Cosmic Dark, Neon City Outlaws, and more
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Found this under the Shipping and Timelines section: "Timelines We will charge shipping and relevant taxes after the campaign in the...
May 30, 2025
K
Koloth
replied to the thread
RPG CROWDFUNDING NEWS – World's Largest Dungeon, Cosmic Dark, Neon City Outlaws, and more
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I am in the other camp. Pretty much bleep over 5e stuff. Groups I play with use other systems. Switched away from D&D after the 3.5...
May 29, 2025
K
Koloth
replied to the thread
RPG Evolution: If It Kills, We Can Build It
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Who/what resets the traps is an often overlooked question. As I was watching Indiana Jones and the Last Crusade for the first time, I...
May 27, 2025
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