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Recent content by Korzon

  1. K

    Elements of Magic: Mythic Earth-- anyone use?

    The biggest issu7e I'm seeing is that for one feat you get access to a fair amount of magic, and that may radically change the balance in favor of magic weilding characters. It's not a problem, OTH if hte focus of the setting is one in which magic is suppoed to be more powerful (IE MAGE), but I...
  2. K

    Elements of Magic: Mythic Earth-- anyone use?

    I posted this over in the EN publishing forum, but for those who didn't see it, does anyone here use EN publishings "Elements of Magic; Mythic Earth?" I'm thinking of using the OGL parts for a pdf setting, and I'd like to know what peoploe think, what parts are broken, or work really well and...
  3. K

    Elements of Magic: Mythic earth

    EOM struck me as too complex with all the various element types and interactions. As for the enhance i'm thinking of taking that out of the various skills and making it a skill of it's own-- enhance like MCWOD does it-- that means that those who don't have it have to make it a corss calss...
  4. K

    Elements of Magic: Mythic earth

    One thing I'm considering doing is limiting the range and taking the MCWOD sympathetic magic rules and adapting them to longer range spell casting. that makes "super long range" attacks a bit harder to pull off.
  5. K

    Elements of Magic: Mythic earth

    Anything specifically you don't olike about the mechanics? I've been thinking of either that or MCWOD, but I like the idea of not having to keep track of any sort of "spell points" since that'll keep things flowing. I did notice that in the basic system there seems to be no limit other than...
  6. K

    Elements of Magic: Mythic earth

    Has anyone used this in an ongoing game? I'm VERY intersted in it and right now it's going to be either Mythic earth of Montecooks WOD system and i'm tending towards ME since it has fewer assumptions tied to the WOD. So has anyone played it extensively, tried to break it, told it they...
  7. K

    Mongoose publishings Chaos Magic-- anyone use it?

    I have it and was thinking of using it for a campaign featuring free form magic, but I was wondering if anyone else has actually used it. What's the drawbacks-- how broken can an evil (read-- all of them) player make it? How well does it compare to the NWOD magic system Monte Cook did?
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