i huge thing not to miss is player creativity in terms of problem solving. because there is no defining metric on matching players to encounters, much more of the game is dependant on how creative the players are. a creative team of players can get a lot done, even at low levels.
i know this...
Basic Fantasy RPG by a landslide. I love its modularity. I hack this game to bits without disrupting anything I want to keep in tack. Also, there are a ton of supplements that you can plug and play very seemlessly. You also can't beat the print price (under $5) on Amazon. If you have Amazon...