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Kurotowa's latest activity
Kurotowa
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
Very little that's new. There's kind of a magic theme, but we already had that with the Arcane Subclasses and all those Wizard...
Jan 15, 2026
Kurotowa
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Predict WotC's 2026 D&D releases
with
Like
.
I think with some of them you a in a bit of a Ship of Theseus situation. How much can you change and have it still feel like that...
Jan 15, 2026
Kurotowa
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
Also Warlocks are the least castery caster in 5e. The fewest available spell slots to use in a given fight, and the most powerful...
Jan 14, 2026
Kurotowa
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
Yeah, and I'm pretty sure that's by design. Low caster damage is a necessary incentive to make control spells attractive. I'm currently...
Jan 14, 2026
Kurotowa
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
If action economy is king, then unless you're trading a low value action for a high value one via a powerful stun or the like, you want...
Jan 14, 2026
Kurotowa
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
I think it's important to reference my earlier post about what TTRPGs do better and what video games do better. We've had stories from...
Jan 11, 2026
Kurotowa
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
You know how people talk about flawed masterpieces, where you can list the flaws but they don't change the fact that the end result is...
Jan 11, 2026
Kurotowa
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
Some people do play with that no holds barred tactical focus. But the thing is, if you want brutally hard tactical or action combat...
Jan 9, 2026
Kurotowa
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
There's some stickiness, it's just not in the PHB beyond the Sentinel feat and Protection Fighting Style. But if we look at post-PHB...
Jan 9, 2026
Kurotowa
reacted to
Charlaquin's post
in the thread
D&D General
New Feywild themed D&D Romantasy tie-in announced
with
Like
.
As with a lot of things, there’s a healthy balance. All body systems grow weak if they aren’t regularly stressed, and also constant...
Jan 8, 2026
Kurotowa
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
D&D is just not built for a defense based gameplan. For one, the resource attrition model means that saving resources now doesn't pay...
Jan 7, 2026
Kurotowa
replied to the thread
D&D General
New Feywild themed D&D Romantasy tie-in announced
.
No, BG3 was a dating sim with a combat minigame on the side. ;) Seriously though, the Romance genre has heavily codified tropes that...
Jan 7, 2026
Kurotowa
replied to the thread
D&D 5E (2024)
Unconfirmed Dark Sun World Book
.
Half that, half "Everything has to have rules, none of that handwavey DM fiat stuff". Like how in 3e monsters treated their creature...
Jan 7, 2026
Kurotowa
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
Non-damaged based offensive actions have two major downsides. One is that they have to be pretty strong to be worth doing instead of...
Jan 7, 2026
Kurotowa
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
Good luck trying to change human nature! A preference for big damage numbers and hitting the enemy until they stop moving holds true...
Jan 7, 2026
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