I mean, maybe. There's usually a lot of lead time before we see anything at all, even UA playtests, so it's hard to really say for sure.
Maybe the staffing changes are impacting quality control. Maybe the flood of options we're seeing means they're being wildly experimentative with the new...
I've been having migraine issues, but I found a window where I felt like I could enter some semi-cogent responses. Though I chose to only submit responses on the ones I felt I had clear feedback for. So I only rated the Arcane Archer, Tattooed Warrior, and Hexblade. Arcane Archer and Hexblade...
An Eberron book would have been my first bet for revised Goblinoids, but the early ad copy for Forge said only those five. So my second guess is the Lorwyn-Shadowmoor next year, given how much they seem to feature in that setting and the strong push to make them more distinctly fey in nature.
I expect a shifter is more likely. Which means they're finally updating the official look of shifters, which IMO is long overdue. The old look was bland and uninspiring.
The survey is open. Your chance to make your input known. Remember to be nice and give constructive feedback. I plan to do it this evening, when I'm awake and have my thoughts in order.
Monks are better at grappling. However, it's hard to actually be good at it.
My hard won experience with trying to play a Monk with the Grappler feat is that it's very unreliable, due to the changes to grappling. On the attacker's side, the DC is now set to spell standard, with no way to cheese...
Curving Shot is one of those ones that's really hard to model in a simple damage calculation because it has so many caveats. Yes, it can potentially turn a miss into a hit once every turn. If your Bonus Action is free, if you have a second enemy to attack, if you don't mind spreading your damage...
Hmm. A valid argument. I'm not sure I entirely agree; stronger effects with a lower DC is kind of a wash, until you're high enough level to buy Int up. And the resources to buy it up have their own opportunity cost.
But I'll admit that some of my reaction is that I'm tired of classes and...
If you break it down, Accursed Shield has two elements.
One is a conditional AC boost from being in melee range. This I am 100% in support of. The continual problem with old Hexblade (and Bladesinger too) was that it was recommended you take it for the AC boost and then play them as a standard...
Banishing Shot is tricky because the target is also immune to attacks while banished. So the value fluctuates wildly depending on the initiative order. Ideally you want the AA to banish the foe right before their turn, so they lose their action but none of the other PC's miss out on attacking...
This Arcane Archer is similar to Battle Master, but with a huge downside. The BM's number of Superiority Dice scales with level and the DC scales with their main stat, while the AA's number of Arcane Shot uses and their DC scales with Int. That means the AA has to dump a bunch of ASI into...
There have been books that were balanced. There have been books that were imbalanced. There have been supplements with a class I really enjoyed playing, and setting books that I absorbed carefully. But you know what book I went to again and again in my early days? The one I'd flip through for...
I need to contest this, for the record. I disagree that True Strike counts as dealing damage before it adds the 1d6 at 5th level. Until that point it's a spell that lets you make a modified weapon attack, and the spell itself isn't dealing any damage.
But I admit I'm often on the more...
That is really clever and something I'll happily steal. An uncontested grapple on the carried target, meaning the flier moves at half Speed (unless they have the Grappler feat) and the carried PC has Disadvantage when attacking. That seems reasonably balanced to me, and works well with the...