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Lakesidefantasy's latest activity
Lakesidefantasy
reacted to
dave2008's post
in the thread
D&D 5E (2024)
Tuning big single creatures into multi-part-creatures.
with
Like
.
I've been using monsters in parts for years. I do like it for really big monsters; however, from experience having 3 parts is the sweat...
Nov 3, 2025
Lakesidefantasy
reacted to
Time_Feather's post
in the thread
D&D General
Who put all this Sci-Fi in my soup!?
with
Like
.
I've been noticing (obviously purely anecdotal here), that those in circle of DM's have been including more and more science fiction...
Nov 2, 2025
Lakesidefantasy
reacted to
Nyx_Necrodragon's post
in the thread
D&D 5E (2024)
If D&D 2024 Had Been Radically Different, Would You Have Stuck With 5E
with
Like
.
I have stuck with 5e. If it's not broken I'm not going to fix it and I've spent a lot of time updating my favourite 3.5 monsters into 5e.
Nov 2, 2025
Lakesidefantasy
reacted to
TaranTheWanderer's post
in the thread
D&D 5E (2014)
Reverse Time Combat
with
Haha
.
It would be hilarious if the cleric healed a party member and they dropped
Oct 31, 2025
Lakesidefantasy
replied to the thread
D&D 5E (2014)
Reverse Time Combat
.
Yeah, your right. In this particular encounter the Players are likely trying to avoid detection. So, when time starts flowing forward...
Oct 31, 2025
Lakesidefantasy
replied to the thread
D&D 5E (2014)
Reverse Time Combat
.
I like the idea of having limited spell slots. I also like the idea of bargaining for slots. I expect this encounter might need some...
Oct 31, 2025
Lakesidefantasy
replied to the thread
D&D 5E (2014)
Reverse Time Combat
.
Yeah, it seems this encounter can't be lost. It would inevitably move backward until all of the guards disengage. I suppose that is by...
Oct 31, 2025
Lakesidefantasy
replied to the thread
D&D 5E (2014)
Reverse Time Combat
.
Maybe they can bargain with me in mid-combat, and say something like "my character flies up to the ceiling on this turn and I will be...
Oct 31, 2025
Lakesidefantasy
reacted to
TaranTheWanderer's post
in the thread
D&D 5E (2014)
Reverse Time Combat
with
Like
.
I'd start everyone without any spell slots. Any slots that don't get "unused" were obviously already used up before they triggered the...
Oct 31, 2025
Lakesidefantasy
replied to the thread
D&D 5E (2014)
Reverse Time Combat
.
Okay yes! There should definitely be chandelier on the floor with bodies under it (maybe even a Player Character?). A rope nearby. Was...
Oct 31, 2025
Lakesidefantasy
replied to the thread
D&D 5E (2014)
Reverse Time Combat
.
Yes, the culmination of this encounter is that they get to redo the encounter in forward time with the knowledge of how to avoid...
Oct 31, 2025
Lakesidefantasy
replied to the thread
D&D 5E (2014)
Reverse Time Combat
.
I haven't mention yet that I am running this encounter with Pregenerated Player Characters. It wasn't pertinent until now. So...
Oct 31, 2025
Lakesidefantasy
replied to the thread
D&D 5E (2014)
Reverse Time Combat
.
The best I've been able to come up with for that is, No. We cannot attack our allies, nor can we heal our enemies. This is a...
Oct 30, 2025
Lakesidefantasy
replied to the thread
D&D 5E (2014)
Reverse Time Combat
.
Perhaps the signs of chaos about the chamber server as clues to what spells and other powers can be used or used as a plausible excuse...
Oct 30, 2025
Lakesidefantasy
replied to the thread
D&D 5E (2014)
Reverse Time Combat
.
Yes, when an opponent is raised to maximum hit points they disengage from combat backwards (as a Reaction?) and leave the chamber...
Oct 30, 2025
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