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Lanefan's latest activity
Lanefan
replied to the thread
D&D 5E (2024)
What should the 15th Class be?
.
There would have to be a curated and hard-coded list of what creatures these guys could turn into at what level, in order to avoid this...
Oct 7, 2025
Lanefan
reacted to
CreamCloud0's post
in the thread
D&D 5E (2024)
What should the 15th Class be?
with
Like
.
because there's the other half of 'everybody' who love martials.
Oct 7, 2025
Lanefan
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
If I'm designing a game system in hopes of reaching an audience greater than friends and family, I'm going to try my best to make that...
Oct 6, 2025
Lanefan
reacted to
Deset Gled's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
See, this is where I curse the Forge and how its influence on RPGs can be extremely regressive. Specifically, the hyperfocus on jargon...
Oct 6, 2025
Lanefan
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
We're talking about whether or not someone is designing with intent, or aimlessly. Here you appear to be explicitly stating that it is...
Oct 6, 2025
Lanefan
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Sorry, but parties working to obtain an item by doing their very best to not obtain it goes back to the dawn of rpgs. :)
Oct 6, 2025
Lanefan
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
The very question in the thread title to me reads as being completely time-based, and could be synonymously rewritten as "what do you...
Oct 6, 2025
Lanefan
reacted to
billd91's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
It's not a question of special purpose or general purpose tools here. It's the extremely value-laden comparison of intentional vs...
Oct 6, 2025
Lanefan
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
The problems arise when what is better for some people isn't better for others. Your two Black Lotus pictures are a good example. The...
Oct 6, 2025
Lanefan
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Yes, and in some cases that's what makes it work well: different subsystems were designed to best handle different things, rather than...
Oct 6, 2025
Lanefan
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
This sounds like the sort of thing I was talking about earlier, where "intention" is being linked to making sure every mechanic overtly...
Oct 6, 2025
Lanefan
reacted to
billd91's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Honestly, this kind of thing just tells me that people discussing "specific intentions" vs "creating aimlessly" are incredibly pretentious.
Oct 6, 2025
Lanefan
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
60 sessions is short by my standards. Any edition of D&D will do for this, as will (as others have noted) a fairly wide variety of...
Oct 6, 2025
Lanefan
replied to the thread
D&D 5E (2024)
What should the 15th Class be?
.
You could have a base class that kind of builds in its own single subclass, such that the player doesn't have to bother choosing...
Oct 6, 2025
Lanefan
reacted to
Micah Sweet's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
What they can do is let the adventurers know what happened, or keep them from running off or getting spooked. And plenty of things...
Oct 6, 2025
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