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Lanefan's latest activity
Lanefan
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
We might not get very far, then, as I see the GM as being somewhere between a "player plus" and an entirely separate role; with the...
Jan 12, 2026
Lanefan
reacted to
Micah Sweet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Good example! The answer to that for me is to do as much rolling for random encounters ahead of time as possible. To make this work, you...
Jan 11, 2026
Lanefan
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
There's a balance in there somewhere: the GM isn't necessarily just there to serve the players but at the same time the players aren't...
Jan 11, 2026
Lanefan
reacted to
Micah Sweet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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You seem to think the players are more important than the GM, so their desires should be prioritized. A lot of people seem to feel this...
Jan 11, 2026
Lanefan
reacted to
Mustrum_Ridcully's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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There might be power set similiarities, but also stark differences - because that book doesn't describe the guy getting into armed...
Jan 11, 2026
Lanefan
reacted to
aramis erak's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Like
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from my point of view, as a frequent user of maps and tokens in D&D since 1981... Movement is the single most mechanical of those. It's...
Jan 11, 2026
Lanefan
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Just to clarify, as I think I've lost track a bit here: when you say "harder on your players" are you speaking of harder to actually...
Jan 11, 2026
Lanefan
replied to the thread
Vincent Baker on narrativist RPGing, then and now
.
Can that mechanical progression be slowed down without crashing the system?
Jan 11, 2026
Lanefan
reacted to
Aldarc's post
in the thread
Vincent Baker on narrativist RPGing, then and now
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Like
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Possibly Stonetop, though long-term play would potentially not be done with the same characters but with new villagers across successive...
Jan 11, 2026
Lanefan
replied to the thread
D&D General
What would you do? (Example from my game)
.
Were I a player running a halfway-wise character I'd say bail out right now and head for that forest camp. Once there, I might even...
Jan 11, 2026
Lanefan
reacted to
billd91's post
in the thread
D&D General
What would you do? (Example from my game)
with
Like
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Since 3/5 of the party is running on fumes (at best), I'd prioritize getting out for a long rest. If the secret way is fairly secret...
Jan 11, 2026
Lanefan
replied to the thread
D&D 5E (2014)
Is Point Buy Balanced?
.
I am concerned about previous editions - more so than I am about 5e - and the same (or very similar) arguments apply to 1e and 2e which...
Jan 11, 2026
Lanefan
replied to the thread
D&D 5E (2014)
Is Point Buy Balanced?
.
The mechanical biases caused by stat differences only matter* at the very lowest levels, before all the other stuff - magic items...
Jan 11, 2026
Lanefan
replied to the thread
D&D 5E (2014)
Is Point Buy Balanced?
.
Dropping the lowest of 4d6 provides (in theory) mechanical proficiency, not mechanical equality.
Jan 11, 2026
Lanefan
reacted to
zakael19's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Like
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(totally tangential) Where do we get the "ranger has a beast companion" trope from that seems to have become core to the class? Aragorn...
Jan 11, 2026
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