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Lanefan's latest activity
Lanefan
replied to the thread
1 Shot Campaigns, and throw away characters.
.
Same here, but (if chance and time permit) all that focus goes into its personality instead. I'm only going to get one chance to play...
Jan 19, 2026
Lanefan
reacted to
R_J_K75's post
in the thread
Star Wars prequel questions
with
Like
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Good to see I'm not the only one who has love for "Solo". Considering that Ron Howard had to salvage it like something out of a Mos...
Jan 19, 2026
Lanefan
reacted to
jian's post
in the thread
Star Wars prequel questions
with
Haha
.
You see the youngling’s mistake right there. “Management Trainee? MANAGEMENT TRAINEE? I’m C-Suite now!”
Jan 19, 2026
Lanefan
reacted to
Micah Sweet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
If the game tells you how to apportion authorial control, I don't see how that is effectively different than mechanics in the game doing it.
Jan 19, 2026
Lanefan
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
To the bolded: those are mechanics IMO, only at a top level rather than a specific rules level.
Jan 19, 2026
Lanefan
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
When you say "steer(s) the narrative", is that intended to mean something different than, say, "drive(s) the fiction" would? I ask...
Jan 19, 2026
Lanefan
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Well, I don't think that narrative mechanics primarily steer the narrative of game so much as they create play outputs of a certain...
Jan 19, 2026
Lanefan
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Good heavens no, they certainly do not. As for 'objective', I think that's more a word to apply in individual cases where it might be...
Jan 19, 2026
Lanefan
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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That really isn't enough to imply anything beyond a vague similarity, which isn't enough for our purposes. They are also both very...
Jan 19, 2026
Lanefan
replied to the thread
1 Shot Campaigns, and throw away characters.
.
If pre-gens are provided, or if character generation is dirt simple and very fast, then one-shots can work just fine. It seems the OP's...
Jan 19, 2026
Lanefan
reacted to
SkidAce's post
in the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
with
Like
.
Wow. (1st paragraph) "a lot of people" citation? you realize that as games were published they were "modern design" at the time, and...
Jan 18, 2026
Lanefan
replied to the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
.
Few - or better yet, no - decision points during char-gen is a fairly hard-line requirement for simplicity IMO. Decision points can, to...
Jan 18, 2026
Lanefan
reacted to
doctorbadwolf's post
in the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
with
Like
.
The Wizard can learn spells in play using paper and ink, casts from a book, does ritual magic better than anyone else, and is literally...
Jan 18, 2026
Lanefan
replied to the thread
D&D 5E (2014)
Is Point Buy Balanced?
.
A single 14 AND the average of the six stats has to be at least 10.0. 14-9-9-9-9-9 gets a re-roll as the average is 9.8.
Jan 18, 2026
Lanefan
replied to the thread
D&D 5E (2014)
Is Point Buy Balanced?
.
In my game #4 would get to reroll because no stat is over 13. The other five of those are each quite playable, though #3 could prove...
Jan 18, 2026
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