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Lanefan's latest activity
Lanefan
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
Does the game really need yet more power creep?
Feb 10, 2026
Lanefan
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
No. The original question that brought this up was one of how to make Humans a bit weaker in order to make non-Human species more...
Feb 10, 2026
Lanefan
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I think it is obviously far more accurate a representation, it just is not a perfect one. And it can certainly be reasonably argued that...
Feb 10, 2026
Lanefan
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
That largely depends on the players and how immersed-engaged-invested they are at the time; and sure, intense engagement isn't going to...
Feb 10, 2026
Lanefan
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
Static, in the name of setting consistency. The cliff by the bay that's DC 20 to climb at 1st level doesn't change itself just because...
Feb 10, 2026
Lanefan
reacted to
Reynard's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
This came up in he Daggerheart General thread and I thought I would move it to its own thread for discussion. In games that havel...
Feb 10, 2026
Lanefan
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Pretty much, sure. The only change I'd make is the bolded bit would read "...uncertain actions that require abstraction and..."...
Feb 10, 2026
Lanefan
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
Never mind that sometimes those seemingly-trivial combats can turn out to be anything but. Take last night's session: party are partway...
Feb 10, 2026
Lanefan
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
There's three things in WotC D&D that work against re-rolling initiative, two of which can be fixed with trivial ease. The first is...
Feb 10, 2026
Lanefan
reacted to
Bill Zebub's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Yes! I'm always interested in those kinds of mechanics. For example, the boss gets to immediately attack anybody who attacks it. I'm...
Feb 10, 2026
Lanefan
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
Maybe the answer is to somehow move away from a strict rotating turn-based system? In 1e, in theory everyone declared their actions at...
Feb 10, 2026
Lanefan
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
This points to a trend across the editions that I'm not fond of: the emergence and allowance of jack-of-all-trades characters who can...
Feb 10, 2026
Lanefan
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
Makes sense. I did the same thing when someone once - via some lucky reincarnation rolling - brought a Centaur into my game. Its 4 hit...
Feb 10, 2026
Lanefan
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Do I try to stab the orc or not? That's my choice as player. Do I succeed? Well, we can't role-play that out at the table very well...
Feb 10, 2026
Lanefan
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Can't speak for anyone else there in terms of their prior experience, if any, with 4e. For my part, I already had some of the...
Feb 10, 2026
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