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Lanefan's latest activity
Lanefan
reacted to
MichaelSomething's post
in the thread
D&D General
Design issues with 5e
with
Like
.
You'd be surprised. "Faster" can meaning "stripping out important context and granularity" to some and "more thematic" can mean...
Mar 11, 2026
Lanefan
replied to the thread
D&D General
Design issues with 5e
.
Or just pare down the list players can choose from at level up (say, maybe a chooseable list of about 6 spells per spell level, this...
Mar 11, 2026
Lanefan
replied to the thread
D&D General
Design issues with 5e
.
In 3.xe it was a problem as the power curve was so stupidly steep in that system that being one level adrift was a big deal. It's one...
Mar 11, 2026
Lanefan
reacted to
dragoner's post
in the thread
Why do so many campaigns never finish? Genuinely curious what others think
with
Like
.
Campaigns do not have to finish, it is not a requirement, a lot just go on until fading away.
Mar 10, 2026
Lanefan
replied to the thread
AD&D 1E
Rules that are kinda cool but everyone forgot
.
Reincarnate or Wish (if well worded) maybe, but I'm very dubious about Resurrection. Edit to add: and the obvious problem with...
Mar 10, 2026
Lanefan
reacted to
Crimson Longinus's post
in the thread
Let's Talk About Metacurrency
with
Like
.
How I interpret it to avoid the complete player/character decisions disconnect, is that every hit point has at least a little bit of...
Mar 10, 2026
Lanefan
reacted to
Reynard's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Hard disagree. Hit points are an abstraction, but they still represent something real in the fiction that the character can experience...
Mar 10, 2026
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
And thus, in one fell swoop of inspiration, was invented the Ring of Regeneration. :)
Mar 10, 2026
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
Unless you have it that hit points represent fatigue, nicks, scratches, and suchlike as well as just luck; thus meaning the character...
Mar 10, 2026
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
Or, if you're going to make tactical decisions about resources, to make them from the character's point of view. In the fiction the...
Mar 10, 2026
Lanefan
reacted to
TwoSix's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I mean, the definition of "metacurrency" is rooted in the distinction between a game element being "only mechanical" versus having a...
Mar 10, 2026
Lanefan
reacted to
Micah Sweet's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Consumables are real things in the setting, so IMO absolutely not.
Mar 10, 2026
Lanefan
reacted to
dbm's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I seem to recall Hackmaster 5th Editon (no relation to D&D5e) uses this kind of action tracking. Might be worth checking out it you...
Mar 10, 2026
Lanefan
replied to the thread
AD&D 1E
Rules that are kinda cool but everyone forgot
.
We've found that doing three things... 1 - mostly removing demi-human level limits (there's still some class-species combos that are...
Mar 10, 2026
Lanefan
replied to the thread
AD&D 1E
Rules that are kinda cool but everyone forgot
.
Elves would have a hard time getting to those limits anyway due to another oft-forgotten (or discarded) rule: they couldn't come back...
Mar 10, 2026
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