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Lanefan's latest activity
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
Not necessarily. They're an abstraction, sure, but an abstraction of something very real in the fiction: becoming better at what you do...
Mar 15, 2026
Lanefan
reacted to
Jfdlsjfd's post
in the thread
D&D General
AI Art for D&D: Experiments
with
Like
.
Taking @LuisCarlos17f group image, I used FireRed Image Edit 1.1, running on local computer, and gave it the original image and...
Mar 15, 2026
Lanefan
replied to the thread
D&D General
Design issues with 5e
.
Other than trophies not intended for active use, every example I listed are things that adventurers have in my game found - and still...
Mar 14, 2026
Lanefan
reacted to
500 Toads's post
in the thread
D&D General
Design issues with 5e
with
Like
.
There's quite a lot of spells (and thus, potential demand for means to cast 'em more often) that'd be useful for rulers and governments...
Mar 13, 2026
Lanefan
replied to the thread
D&D General
Design issues with 5e
.
Sure. But are those the majority of the magic items out there? And, indeed, do active adventures really represent the majority of...
Mar 13, 2026
Lanefan
replied to the thread
Is "finding the right players" a solvable problem, or just luck?
.
I find the opposite: there's too many distractions at home that aren't present if people are somewhere else. One of the players in our...
Mar 13, 2026
Lanefan
reacted to
GrimCo's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
I think it also depends on do you run online game or face to face one, and if it's second, do you play in public space or private space...
Mar 13, 2026
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
Even as early as the mid 80s we'd have some arguments in our crew about when to "turn off (or on) the reality simulator", between those...
Mar 13, 2026
Lanefan
reacted to
Crimson Longinus's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Also I don't think simulation per se is unpopular, people still definitely want some amount of it, even though they are satisfied with...
Mar 13, 2026
Lanefan
replied to the thread
AD&D 1E
Rules that are kinda cool but everyone forgot
.
Our system makes it trickier as we allow players of multiclass characters to choose the xp ratio that goes to each class, subject to a...
Mar 13, 2026
Lanefan
replied to the thread
D&D General
Design issues with 5e
.
Clearly we play with very different groups. Round here, if there ain't a big payoff involved - or at least the clear potential for...
Mar 13, 2026
Lanefan
reacted to
tetrasodium's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Citation needed! That sounds a lot the kind of sage posterior wisdom that did tsr in. You say that "modern players" quite...
Mar 13, 2026
Lanefan
replied to the thread
D&D General
Design issues with 5e
.
The way to beat that is fixed prices and no haggling. Otherwise the game can quickly devolve into the PCs trying to buy low in one town...
Mar 13, 2026
Lanefan
replied to the thread
D&D General
Design issues with 5e
.
Along with, perhaps most important of all, nobility and the non-adventuring rich. Nobility might commission items that help with...
Mar 13, 2026
Lanefan
reacted to
Scott Christian's post
in the thread
Let's Talk About Metacurrency
with
Like
.
To be blunt - not a fan. It's a way for experienced GMs or players to hold an edge over the inexperienced, or worse, the ones that...
Mar 13, 2026
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