I just wanted to point out that I didn't notice anybody mention that the pit fighter can add his wisdom modifier to the Rain of Steel damage. This makes it awesome for anybody who goes ranger/fighter.
I didn't mean to imply that the system wasn't awesome. I am looking forward to the new abilities, and it's not like this system has less tactical options than the original skill challenge system. Keep up the good work.
On a related note, and to all readers, what would be a good formula for...
This seems awesome, but I'd like to see more examples and more tactical options. I think more tactical options lead to skill challenges being more fun for the players. I'm not too worried about complexity. If players can learn combat rules, surely they can learn skill challenge rules.