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Laurefindel's latest activity
Laurefindel
reacted to
Bill Zebub's post
in the thread
Story Generators?
with
Like
.
How did I not know about this!?!?! Not only for this project, but for a fun game in general. My kids love the Mandalorian, of course...
Today at 7:14 PM
Laurefindel
reacted to
Fenris-77's post
in the thread
Story Generators?
with
Like
.
If it were for Sci-fi I'd tell you bust out the Traveller lifepath tables and let him loose. SD has some god stuff there. Mythras and...
Today at 6:49 PM
Laurefindel
reacted to
RenleyRenfield's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
Chess would beg to differ with both of these posts.... ;) Tactics and Strategies have no requirement to be based on resources...
Today at 1:33 PM
Laurefindel
reacted to
Umbran's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
Agreed. It gives mechanical support to pulling out stops as things get more dire, rather than always opening with the biggest gun in...
Yesterday at 9:46 PM
Laurefindel
reacted to
dbm's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
We found this an interesting side effect of the escalation dice in 13th Age. It encouraged you to use your lesser powers at the...
Yesterday at 6:16 PM
Laurefindel
reacted to
Reynard's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
That is super interesting. How common is it for the characters and the scenes to be aligned?
Yesterday at 6:08 PM
Laurefindel
replied to the thread
Let's Talk About Character Resources To Power Abilities
.
I like that a lot. It's a common trope in many media where the characters go "screw this, I'm pulling out my grenades/flamethrower/big...
Yesterday at 6:06 PM
Laurefindel
reacted to
Umbran's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
I am not sure that's a valuable distinction, but okay. In general, I'm fine with them, if well-implemented. But then, there are few...
Yesterday at 6:00 PM
Laurefindel
reacted to
GrimCo's post
in the thread
Why I Hate Skills
with
Like
.
Lol :D It makes for more interesting game, no question about it. Or at least more imersive and narative driven. Secret door example...
Yesterday at 1:21 PM
Laurefindel
reacted to
TwoSix's post
in the thread
Why I Hate Skills
with
Like
.
I mean, I have a lot more sympathy for the argument of “passive noticing skills are bad” than “all skills are bad”.
Yesterday at 11:46 AM
Laurefindel
reacted to
occam's post
in the thread
D&D General
The 5e Ninja, would it be a class or a subclass?
with
Like
.
I agree with several comments already made, the pop-culture ninja trope is too broad to be represented in D&D by a single class or...
Sunday at 6:33 PM
Laurefindel
reacted to
Steampunkette's post
in the thread
D&D General
The 5e Ninja, would it be a class or a subclass?
with
Like
.
Fun note: That's because of traditional japanese theatre! In traditional japanese theatre you had actors wearing costumes performing on...
Sunday at 6:33 PM
Laurefindel
reacted to
MGibster's post
in the thread
D&D General
Are you content with what you have in DnD regarding physical/digital material?
with
Like
.
Overall I find myself somewhat dissatisfied with D&D 5E content. I'm (mostly) fine with the core rulebooks, but since 2014, I haven't...
Sunday at 6:24 PM
Laurefindel
reacted to
DrJawaPhD's post
in the thread
D&D General
Are you content with what you have in DnD regarding physical/digital material?
with
Like
.
I simultaneously have way too much, am completely content with how much I have, and yet always need more
Sunday at 6:24 PM
Laurefindel
reacted to
Koloth's post
in the thread
Neopets Terminates Geekify's License, TTRPG in Jeopardy
with
Like
.
It is a rare game design that survives first contact with real players. Very likely that if a Neopets fan sits down in a FLGS to run a...
Sunday at 6:20 PM
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