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Laurefindel's latest activity
Laurefindel
replied to the thread
Worlds of Design: The Problem with Space Navies, Part 2
.
War is ugly no matter what, but despite all the horrors that are happening today and have happened over history, we are showing a lot of...
Aug 22, 2025
Laurefindel
replied to the thread
Worlds of Design: The Problem with Space Navies, Part 2
.
Voted for option 5: all the cool from the sci-fi media, with the caveat that if « cool for this sci-fi media » means « semi-realistic »...
Aug 22, 2025
Laurefindel
reacted to
Remathilis's post
in the thread
D&D General
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
with
Like
.
I think that's a good call to move those drow to a setting book. They represent a very specific type of drow (the evil servants of...
Aug 22, 2025
Laurefindel
reacted to
Zaukrie's post
in the thread
Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
with
Like
.
This also seems weird to me. It's a game largely about killing things, but slavery is bad? It's like the US being obsessed with sex in...
Aug 22, 2025
Laurefindel
reacted to
DarkCrisis's post
in the thread
Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
with
Like
.
If they couldnt deal with male knights having mustaches, I dont see how they deal with major themes of DarkSun.
Aug 22, 2025
Laurefindel
reacted to
A2Z's post
in the thread
Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
with
Like
.
Hey, there's always hope for Birthright done right. Don't stop believing
Aug 22, 2025
Laurefindel
reacted to
WisdomOfWombats's post
in the thread
Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
with
Like
.
Dark Sun confirmed! (Did I do this right? ;) )
Aug 22, 2025
Laurefindel
reacted to
Christian Hoffer's post
in the thread
Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
with
Wow
.
Wizards of the Coast has released four new D&D subclasses for playtesting, all of which have heavy thematic ties to the post-apocalyptic...
Aug 22, 2025
Laurefindel
reacted to
roger semerad's post
in the thread
D&D General
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
with
Like
.
Reading this and thinking about what has been said so far in this thread I realized I probably haven't made it clear why this doesn't...
Aug 22, 2025
Laurefindel
reacted to
Gradine's post
in the thread
D&D General
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
with
Like
.
Wary? Always. Immediately violent? Never.
Aug 21, 2025
Laurefindel
replied to the thread
D&D General
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
.
My feeling on the topic; WOTC is giving an opportunity for players to create settings where species and races live together in relative...
Aug 21, 2025
Laurefindel
reacted to
Burnside's post
in the thread
D&D General
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
with
Like
.
I fully appreciate the "not interesting or engaging" part, but I'm confused about the "not realistic" part, considering that widespread...
Aug 21, 2025
Laurefindel
reacted to
Alzrius's post
in the thread
D&D General
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
with
Like
.
It's worth recalling that 3E explicitly added the often/usually/always qualifiers to creatures' alignments, in addition to continuing a...
Aug 21, 2025
Laurefindel
replied to the thread
Common Pitfalls in Game Design
.
Base 12 is probably much better suited for small(ish)-scale commerce than base 10, by virtue of being easily dividable by 2, 3, and 4...
Aug 20, 2025
Laurefindel
reacted to
Neonchameleon's post
in the thread
Common Pitfalls in Game Design
with
Like
.
Enjoy not being able to count beyond ten without taking your boots off while the Babylonians could count to 12 on one hand and 60 with...
Aug 20, 2025
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