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Laurefindel's latest activity
Laurefindel
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TheHand's post
in the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
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I’ve occasionally used 13th Age’s Escalation Die in D&D when I want to ratchet things up. I’ve adopted Fate’s leveling system to World...
Sep 12, 2025
Laurefindel
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RenleyRenfield's post
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Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
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Flashbacks from Blades in the Dark. They take the panic and faff out of any game.
Sep 12, 2025
Laurefindel
reacted to
Umbran's post
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Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
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Let me see if I can articulate it. Leaving out the specifics of Draw Steel's dice mechanics, since I'd be porting it to some other...
Sep 12, 2025
Laurefindel
replied to the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
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Some card initiative systems do that. Others allow you to exchange cards with an enemy before combat. We could also imagine a trump...
Sep 12, 2025
Laurefindel
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SkidAce's post
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Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
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Neat initiative. Thoughts on giving two cards and letting them choose the one they keep for people with high init or init style feats?
Sep 12, 2025
Laurefindel
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Thomas Shey's post
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Common Pitfalls in Game Design
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And honestly, sometimes I've seen "bland" meaning "not exception based to the degree I'm used to and comfortable with."
Sep 12, 2025
Laurefindel
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Blue's post
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Common Pitfalls in Game Design
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Not sure I agree with this. Generic games can end up being bland, and can easily leave out niche play in an attempt to encompass...
Sep 12, 2025
Laurefindel
reacted to
Blue's post
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Friendly suggestion -- do none of that. At least not now. Actually join the site. Not to talk about your game, but talk about games...
Sep 11, 2025
Laurefindel
reacted to
Morrus's post
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Nobody wants to steal your stuff. Trust me, there is enough high quality free stuff on the internet to last anybody a lifetime. What...
Sep 11, 2025
Laurefindel
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cranberry's post
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You approach to marketing and your defense of it is causing the reactions.
Sep 11, 2025
Laurefindel
reacted to
cranberry's post
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IMHO, you handled the marketing of your game poorly. And your attempts at damage control do not seem to be having the desired effect...
Sep 11, 2025
Laurefindel
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Snarf Zagyg's post
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What? But the pun is the highest form of humor! -Me, in fifth grade now, definitely.
Sep 11, 2025
Laurefindel
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Snarf Zagyg's post
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This is such a strange thread. I have no idea what is going on. Is the idea here to pitch a perfect vacuum cleaner? All I know is that...
Sep 11, 2025
Laurefindel
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chuckdee's post
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Reading games and breaking down the design from the player perspective and reading up on designer intent and how that translated is the...
Sep 11, 2025
Laurefindel
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If all you're doing is discussing the game you're going to sell, then you are marketing your game. If you come and knock on my door...
Sep 11, 2025
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